Experts' corner

Seth Budrik

60Cards Tournament Series - April 2018 Results

Results from our 9th monthly tournament of the 2017-18 season. Format - BW-UP 60 Player Swiss

05/20/2018 by Seth Budrik

Top Cut Bracket
Swiss Standings

Meta Share (60 Participants)
Zoroark GX/Exeggcute: 7 (11.66%)
Seismitoad EX/Garbodor: 4 (6.66%)
Glaceon GX/Barbaracle: 4 (6.66%)
Sylveon GX: 4 (6.66%)
Garbodor/Drampa GX: 3 (5%)
Volcanion EX: 3 (5%)
Buzzwole GX/Lycanroc GX: 2 (3.33%)
Tapu Koko/Dusknoir: 2 (3.33%)
Solgaleo GX/Bronzong: 2 (3.33%)
Darkrai EX/Darkrai GX: 2 (3.33%)
Zoroark GX/Lucario GX: 2 (3.33%)
Donphan/Wobbuffet: 2 (3.33%)
Gyrados: 2 (3.33%)
Zoroark GX/Golisopod GX: 1 (1.66%)
Buzzwole GX/Garbodor: 1 (1.66%)
Zoroark GX/Lycanroc GX: 1 (1.66%)
Gardevoir GX: 1 (1.66%)
Zoroark GX/Glaceon GX: 1 (1.66%)
Zoroark GX/Seismitoad EX: 1 (1.66%)
Lapras GX: 1 (1.66%)
Buzzwole GX/Landorous EX: 1 (1.66%)
Stoutland/Raichu: 1 (1.66%)
Night March/Marshadow GX: 1 (1.66%)

Rogue/Other: 8 (13.33%)


“I chose Zoroark-GX/Exeggcute because in many ways it just seems like the strongest deck in the format. Even it's hardest matchups are still very winnable, as I saw in top 4 and finals. The deck also fits my playstyle very well. It's highly aggressive and can one-shot almost everything in the format while being able to recover from most disruption.

The list is Isaiah William's from Costa Mesa. I asked him what should I play before an Expanded League Cup in March, and he told me to run this list. It worked out for me there, so I just stuck with it going forward. I didn't change anything from his 60, because it seemed optimal at the time. There is one change I made for Salt Lake City Regionals and that was dropping Pokemon Ranger for a third Red Card.”

“I chose Sylveon-GX for several reasons: I always have enjoyed mill decks and believe, when the meta is right, Sylveon-GX is a strong play. I have been playing it in Standard format this season and wanted to get more practice with it for Toronto Regionals. A lot of Expanded decks rely on Special Energy, and only a few can one-shot Sylveon-GX. Very few decks in Expanded also do not have energy acceleration, so with these reasons in mind, I felt Sylveon-GX was a strong choice. It only has a few bad matchups and a few rather close ones, but I believe the majority of matchups are favorable.

The deck is similar to the Standard format build; however, Dual Brains Magnezone can be amazing. Being able to use two supporters a turn can really hurt an opponent, as there were times I used Team Rocket's Handiwork twice in one turn. It also allows me to use Lusamine and another supporter, giving this deck even more mill power. Though Magnezone can be an obvious target, it is okay. Many times, my opponent would have to invest a lot of resources to simply to knockout a one-prize Pokemon and still have to knock out three Sylveon-GX. Other additions to the deck from the standard format list include Life Dew as my Ace Spec of choice (due to people not running Item removal cards), VS Seeker instead of Pal Pad, and Karen for Night March and Vespiquen decks.

Throughout the tournament, I lost three times. Once was to my autoloss, Metal, and the other two against Zoroark-GX/Exeggcute. This was a matchup that was slightly unfavorable. If I am able to set up properly, it becomes 50/50 for the most part. The finals was a close match; I just needed energy for the win. However, Ghetsis and Red Card played at the right time hurts Sylveon-GX.”

“Ever since I saw Ross Cawthon play Shock Lock (Stoutland/Raichu) on stream during Daytona Regionals, I have been fascinated with the deck. I decided to play it for a Expanded Mini in March and won the whole thing with this same 60, so when I heard that the April monthly tournament was going to be Expanded, I knew I was going to play this deck again.

The deck was incredibly easy to pilot: You use Stoutland BCR to lock opponents out of playing supporters, and through the use of Shrine of Memories and Shining Celebi, you reuse Lillipup's Pick Up Attack to constantly recycle Devolution Spray to use Raichu’s Evoshock Ability every turn to keep them paralyzed. The list is nearly the same 60 that Ross Cawthon and other guys on Team XFiles played in Dallas, with the only changes being Cynthia instead of Shauna (which wasn’t legal yet), and a third copy of Devolution Spray over the fourth Tropical Beach, as I only own three. In hindsight, I would play a third VS Seeker or second Cynthia over the third Devolution Spray, as prizing Cynthia can be absolutely brutal and makes it much harder to not deck out before your opponent, although not impossible. Another consideration for the fourth Beach spot is a copy of Team Rocket's Handiwork, which I played in my League Cup list that I took top 4 with this past weekend, although that's a win-faster card; it's not needed in a best-of-three format with no time limit.

In general, the deck was a really interesting experience to play, and while I wouldn’t play it every time, once you set up the lock, the deck is neigh impossible to beat.”

“The main thing I was thinking about when choosing a deck was the Zoroark-GX matchup. I didn't really want to play Zoroark myself, but I knew I'd face a ton of it, and I wanted to be sure I had a strong counter. I considered a few Zoroark counter decks, but I didn't want a one-trick pony that lost to everything else, either. I ended up going with Drampa-GX/Garbodor, because I feel it has the most well-rounded matchups across the board.

With all the counter cards in there to disrupt the opponent, it's surprising how well it can work to simply hit with Tapu Lele-GX or Drampa early game and use Acerola to win the two-shot race. Once it gets to the late game, Trashalanche takes over and dominates. Expanded is more Item-reliant than Standard, so opponents often can't help but fuel it; deciding not to play VS Seeker would be costly, too.

I decided to just play Igor Costa's Costa Mesa-winning list. The list ran really well, and I'm not sure if I'd change anything. I might consider cutting Oricorio; I have not encountered much Night March much at all, inside these tournaments or elsewhere, and the card has pretty niche uses otherwise. An Oranguru UPR might improve the Sylveon-GX match up in its place. Overall, though, most of the tech cards worked exactly as intended; Sudowoodo and Parallel City are life-savers.

“I picked Glaceon-GX/Barbaracle, because I expected Zoroark-GX to be rampant as always (even though I didn’t end up playing it until my top 8 loss), plus after I played it at Costa Mesa, I fell in love with the meme that is Barbaracle. From Alex Hill’s Costa Mesa list, I cut the Team Flare Grunt for another VS Seeker, because when I played it I never felt like the Flare Grunt was needed. (It’s great in the mirror, but I didn’t expect it much.) I always felt like I needed the extra VS Seeker for Guzma for game.”

“Talonflame/Lycanroc-GX (Midday) has been my favorite deck since its release last year. I built it with Talonflame to beat Vileplume lock a year ago. Then, after the release of Guardians Rising, I kept using Talonflame to not use any items against Garbodor, while the release of Midnight Lycanroc let me be more aggressive. With its resurgence of Garbodor at Cosa Mesa Regionals, I decided to bring it back for the April monthly tournament.

The deck revolves around counter play. So, with four VS Seeker, you can reuse the best Supporter for the matchup. Crunch plus Delinquent can sweep Glaceon-GX. Against mill, you can poke with Carbink and mill them back with three or four Team Rocket's Handiwork. Cycling Ghetis with setup Attacks of Aero Blitz/Jet Punch/Diamond Gift/Crunch wins against Archie builds. You can also be aggressive against Zoroark, then punish them for overextending with a Handiwork or Team Skull Grunt.

For Roanoke, I’d probably switch Buzzwole-GX for Landorus-EX, so I don’t have to worry about all the new Psychic decks. Diancie Prism Star can go in for Kukui, but then I would adjust Skull Grunt or Plumeria for another draw Supporter.”

“I picked this deck since it was the only deck I had prepared with, and it's what I knew best. The deck is the exact 60 I ran at both Dallas and Costa Mesa Regionals. The deck has a counter to most of meta due to spreading the damage and devolving Zoroark-GX and other Stage 1 or 2 Pokemon. I chose Seismitoad-EX over Mew since Quaking Punch is the way to break a Hex Maniac chain, and it goes hand-in-hand with Dusknoir to trap heavy retreat Pokémon and spread damage. I played three Tapu Lele-GX for consistency. Fighting Fury Belt over other tools, because of the survivability and the longer my Pokémon hits, the more damage it can inflict.”

“I played Dusk Mane Necrozma-GX/Bronzong, because I wanted to test it in the current Expanded meta before Utah Regionals. I was trying to find ways around playing Zoroark-GX but also being 50/50 against the rest of the known Expanded meta.

My significant card choices were the one Brigette; it’s not a turn-one priority, but it does help against Zoroark. Three copies of Guzma for conservation of energy when taking two-prize knockouts. One Choice Band to knockout Wailord-EX. Three Parallel City for Zoroark-GX decks as well. I forgot to put an Ace Spec in this list, but it would have been Dowsing Machine.”


Once again, I would like to thank all 60 players who participated in our April tournament. If you would like to join us for more great tournaments and free prizes, please click the link below, where you can win Tournament Points toward the 60Cards Online Invitational, playmats, and PTCGO codes. It is free, and anyone is welcome to join.

Everything you need to know about the 60Cards Tournament Series

Facebook Group Tournament Group

[+14] okko


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