Experts' corner

Jose Marrero

A Closer Look at the Philadelphia Regional Finalist Decks

Jose goes over the two decks that made the Finals at the Philadelphia Regional Championship.

11/14/2016 by Jose Marrero


Hello 60cards readers! Now that Philadelphia Regionals is over I wanted to go over the two decks that made it all the way to the finals. The first place deck was piloted by Jonathan Crespo playing Trevenant BREAK and the second place deck was piloted by Mike Fouchet playing Accelgor/Wobbuffet. Both decks and lists are unique in their own way which is why I want to talk about them more. Unfortunately Philadelphia Regionals was not streamed, however The Chaos Gym should have player interviews soon so keep an eye out for those. I myself did attend Philadelphia Regionals but I'll be posting the decklist I used and tournament Report in my next article next week. With that said, let's go over the winning list played by Jonathan Crespo, a player from New York.


I personally am a huge fan of Crespo's list. I've tried a similar version before with all the energy denial and even with Bursting Balloons but maybe that's why it didn't run as well as Crespo's because of the Bursting Balloons taking up space. My guess is that with the release of Karen people thought Night March was going to die out thus making Trevenant die out as well because of one of it's best matchups not being played anymore. Crespo thought differently and went with his cut. You can see Crespo went with a straight forward Pokemon line. Straight to the point with no techs or tricks just a simple 4-4-3 line of Trevenant and then two Shaymin-EX and Jirachi-EX. Most people probably run just one Jirachi-EX, however Crespo knew how important a turn one item lock is with this deck and running two Jirachi-EX basically insured him that one should be in the deck to search out Wally and make life easy. You never really want to break the item lock so any other attackers would just nullify this strategy if you chose to attack with those. Crespo's supporter line is pretty standard for this version of Trevenant BREAK which is good because you don't want to go too crazy. Four Professor is a no brainer to keep consistency up. Two Wally to be able to turn one Jirachi-EX into it as I said to get that terrifying turn one item lock. One N because late game it can cripple the opponent because of item lock. One Lysandre because you never know when something on your opponent's bench will help you stall and potentially win you the game for example a Hoopa-EX or something that is useless with a big retreat cost forcing the opponent to AZ, Olympia out or simply waste energies retreating it and if that's the case you just Lysandre it up once again and be more annoying but hey that's what the deck thrives on and what makes it so good.

Team Flare Grunt and Xerosic are two energy removal supporters which can come in handy against Yveltal-EX or if the opponent has a Float Stone on something and they put it active to buy some time you can just Xerosic off the Float Stone and basically be in a great spot from there especially if that Pokemon has a huge retreat cost and my guess is that it does because it has a Float Stone on it. Team Flare Grunt is very important against Dark decks because getting rid of Dark Energies is huge. Four VS Seeker and Ultra Balls are staples of course. However, Crespo decided to run not two not three but four Red Cards. From personal experience playing Red Card I know how devastating it can be while under the item lock especially turn one. Following that Crespo also went with four Crushing Hammers. Between Red Card and Crushing Hammers it's no wonder Crespo made it all the way to the finals. Odds are if they don't get a draw supporter off the Red Cards then they probably at least have an energy which most likely will be removed somehow whether it's from Hammers, Team Flare Grunt, or Xerosic. Two Level Balls I like to be able to search out both Phantump and Jirachi-EX. The fact that Level Ball can search out Jirachi-EX just like that is extremely strong in Expanded. Something odd most people haven't tried in this deck is Rescue Scarf which Crespo ran two of. Sure he could have played Bursting Balloon over those but think about it.

I would much rather get a whole line of Trevenant back into my hand than do 60 extra damage. Crespo also ran a single copy of Enhanced Hammer which I can agree on because you don't need too many of those. That one copy can do wonders if found at the right time. Super Rod of course even with Rescue Scarfs to get back Basic Energy. Crespo went with Computer Search for his Ace Spec which is the best choice for this deck in so many levels. Now Crespo's stadium of choice was Dimension Valley and Silent Lab. Most people play four Dimension Valley in this deck, however Crespo played three and one Silent Lab. Silent Lab can still do wonders since if the opponent only has Shaymin-EX or Jirachi-EX to rely on then Silent Lab stops those basically having the ultimate lock. Can't use items, energy will get removed and you can't use Shaymin-EX and Jirachi-EX? Yeah I wouldn't want to be on the other side of the table if I knew I was facing Trevenant BREAK. Crespo didn't play any Mystery Energy which is fine since there isn't any Wobbuffet. Eight Psychic Energy is a perfect number.

Other card options

Wobbuffet/Mystery Energy:

This card is a great backup attacker because of it's attack, Psychic Assault which combos well with Trevenat's Silent Fear. Great for cleaning up KO's on Yveltal-EX or anything that's a huge threat. Mystery Energy gives you the option to get Wobbuffet out of the active for free if need be in case you are going for the turn one item lock. Mystery Energy also makes Trevenant's retreat cost go down to one which can be helpful at times.


This card is the perfect answer to Shaymin-EX loops because of it's second attack, Psydrive which does 120 damage for three energy but with Dimension Valley it takes just two. Mewtwo-EX threatens the KO next turn on the Shaymin-EX forcing the opponent to bench more Pokemon thus Pokemon you can now KO and drag up with Lysandre. Mewtwo-EX in general is a solid attack either way and can come in handy against any deck if used at the right time.

Bursting Balloon:

You can see the list above didn't play any of these because quite frankly Crespo felt that they weren't needed as long as you deny the opponent from potentially attacking which makes sense. Sure you don't win as fast but who cares if they aren't even attacking you because of all the energy denial. Smart thinking from Crespo which obviously paid off.


Man... piloting this deck all the way to the finals of a 14 round Regionals had to be extremely exhausting. Not to mention you have to really know the ins and outs of this deck to make it that far. It's no surprise Mike made it that far since he's a great player nonetheless. The general concept of this deck is to Deck and Cover over and over again until victory. You Deck and Cover into Wobbuffet this way the opponent can't use abilities such as, Rush In to get out of the Paralyze and Poison lock. Mike went with a 4-4 line of Accelgor which is standard in this deck, but he also played four Wobbuffet because he wanted to make sure he had one to Deck in Cover into. A 2-2 Musharna is great in this deck because both Munna and Musharna have their uses. Munna can put things to sleep while Musharna let's you look at the top two cards of your deck and put one into your hand and the other back on top. Basically a free card in your hand every turn to make it easier to dig for Double Colorless Energy. Two Mew-EX makes it so that you can Deck and Cover without having to keep finding Accelgor's since Deck and Cover put's that Pokemon and all Energies attached to it back into your deck. With Mew-EX you now have the option to actually attack with Accelgor or simply find another Mew-EX. Then there's two Shaymin-EX for consistency issues. I like that Mike's Pokemon line is pretty straight forward and simple. Mike played a handful of supporters starting with four Professor Sycamore.

This deck has to play lots of draw supporters because your basically digging for Double Colorless Energy every turn once set up. Two N as well so you don't have to discard too many resources. Discarding Energy is the biggest no no in this deck. Two Colress to draw tons of cards at a time to hopefully draw into what you need. Two Lysandre because if the opponent plays Keldeo-EX then you want to take care of it as soon as possible. Ghetsis in this deck is interesting. Then again Ghetsis in any deck can win games in Expanded. Teammates makes sense to search out any two cards once something get's KOed since this deck doesn't ask for much once set up. AZ I also like in this deck just to have the option of picking a Shaymin-EX back up or Wobbuffet and Musharna for when you don't find Float Stone. Mike played four Float Stone because of Wobbuffet and Musharna's big retreat costs as I basically said. I like the 3-3 split of Ultra Ball and Level Ball this way you have the option of not having to discard too many resources. One Muscle Band and Silver Bangle makes sense since if you are using Deck and Cover then they go back into the deck anyway thus having an infinite loop of them. They also help make the math with Poison better so that you can make the opponent's active Pokemon be KOed coming back into your turn which is extremely huge and what you want to try to achieve most of the time if possible. Mike played one copy of Mystery Energy which I can see just to give Wobbuffet free retreat or to use it as a surprise attacker, but also to give Musharna one retreat cost if need be.

Other card options

Vespiquen/Forest of Giant Plants:

Great backup attacker which can do lethal damage and help two shot things faster if need be.

Jirachi XY67 Promo:

Solid answer to Giratina-EX since this deck hands down loses to Chaos Wheel, but then again you may need to run basic energy for this strategy to work.


More consistency can't go wrong.

Pokemon Ranger:

A better answer to Giratina-EX because once used you can Paralyze them so they can't Chaos Wheel next turn unless they have Keldeo-EX out or they play Olympia.

Enhanced Hammer:

You never know when Enhanced Hammer can come in clutch out of nowhere.

Robo Substitute:

You can Deck and Cover into Robo Substitute to not give up a prize, however the opponent is free to use abilities since Wobbuffet is no longer active.

Sacred Ash:

Because the deck doesn't run Basic Energies means Sacred Ash should be more viable but then again do you really want to get back excess Pokemon when you don't want to. The fact that Mike went with Super Rod over Sacred Ash probably meant that most times you only really want three Pokemon back at most since you don't want to clog up the deck because at some point all your digging for is Double Colorless Energy to keep the lock going.

Tropical Beach:

Great consistency card for when you miss the Double Colorless Energy. Filling your hand back up to seven can't possibly go wrong.

Closing Thoughts

That will conclude this short article on the Philadelphia Regionals finalist decks. Both decks have their merits and can still perform well at upcoming Expanded events. Item lock is still too good right now as you saw. The fact that the decrease in Night March decks still makes Trevenant that good is scary to think about when deck building. I'll have another article next week with my own Philadelphia Regionals experience as I said. I believe my next big tournament is London next month then Dallas Regionals following that. But if you are attending Fort Wayne or San Jose then good luck. Also be sure to check out The Chaos Gym on YouTube and Twitch for updates on player interviews and when Grafton Roll goes live. If you have any questions about these lists or decks in general then please feel free to leave me a comment down below or message me on Facebook and I'll be sure to get to them as soon as possible. As usual, if you enjoyed reading this article, then please consider giving it a thumbs up. If you want to see a specific type of article or topic next time, then don't hesitate to give me ideas down below and I'll consider them. Or if you have any other deck ideas and want to see an analysis on it, then by all means post it and I'll take a look. As always, keep an eye out for more articles to come. Until next time!


[+10] okko


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