Experts' corner

Jose Marrero

"Seismitoad Heads to the City of Brotherly Love" - A Look at Seismitoad-EX/Crobat

Jose talks about Seismitoad-EX/Crobat for the upcoming Philadelphia Regional Championships next weekend.

10/29/2016 by Jose Marrero


Hello 60cards fans! This next article will be a short one, just basically going over Seismitoad-EX/Crobat since I believe it's a strong contender for Philly Regionals next weekend. Eric Gansman proved that Seismitoad-EX/Crobat is still a very good deck with his recent Top 4 finish at Arizona Regionals. It's no surprise to me that the deck did so well given that Eric was the only Seismitoad-EX/Crobat player in Day 2 then made it all the way to Top 4. I've always been a Seismitoad-EX/Crobat fan since I've played the deck at numerous events including Florida Regionals, where Aaron Tarbell won with Trevenant BREAK. Eric Gansman did an interview with The Chaos Gym so I'll post the video down below so you can see the differences between our lists so that you can make changes to your own liking and what you think the meta will look like come Philly next weekend. With that said, down below is my take on Seismitoad-EX/Crobat.


Like I said, I've always been a fan of this deck. The core concept of the deck is to use Seismitoad-EX's Quaking Punch attack to keep your opponent on permanent Item-lock. Then you have Golbat and Crobat to add damage anywhere you want to set up KOs. You put the Bat drops whereever you think is necessary. You can also try to set up multiple KOs thanks to Bat drops. Let's go more in depth on the Pokémon starting with the 4-3-2 line of Crobat. Now, I know Eric ran a 4-4-2 line but I've ran a 4-3-2 line before at Florida Regionals and felt that running that line was fine because I ran Scoop Up Clycone and Puzzle of Times to reuse them more often. Golbats Ability, Sneaky Bite let's you put two damage counters on any of your opponent's Pokémon once you evolve into Golbat from your hand. Crobat does the exact same thing except puts three damage counters instead of two. You can see how fast damage can start adding up when dropping multiple Bats a turn. The Zubat I chose are the ones with the Free Flight Ability because having access to free Retreat makes those Zubat better starters, giving you more options to get a turn-one Quaking Punch. Crobat's attack, Skill Dive is actually not that bad since if you set up a KO on the Bench then Skill Dive can potentially finish it off so that way you don't have to rely on Lysandre. All three Bats have free Retreat which is awesome. I went with three Seismitoad-EX even though they are the main attackers of the deck. In Expanded you really do not want to open Seismitoad-EX for multiple reasons. The first is the most obvious. You simply do not want to give away that you are playing Seismitoad-EX so that you can surprise drop and Item lock before they have gotten a chance to use that VS Seeker or any Items in general on the first turn. The second and third reasons are so that Seismitoad-EX doesn't get Head Ringered or Hypnotoxic Lasered on the first turn. Sure, opening Seismitoad-EX with that turn-one Double Colorless Energy may seem appealing but if the opponent puts you under Poison and potential Sleep then it may not seem that appealing after all. Head Ringer denying the turn-one Quaking Punch can be troublesome too. Mind you, let's say you open with Zubat and Seismitoad-EX and you know your opponent can turn-one KO Zubat with, let's say, Latios-EX. Then you best believe you Bench that Seismitoad-EX as well or better yet, keep it Active over Zubat.

The deck also plays one Shaymin-EX and Jirachi-EX. I may go back up to two Shaymin-EX, however Eric ran only one Shaymin-EX so that made be believe one is fine. Jirachi-EX is too good in this deck to be honest. If you play first then a turn one Jirachi-EX into Ghetsis is ideal given that your opponent has a sizable hand. Also pay attention to what your opponent might be playing before using Ghetsis on the first turn. If Ghetsis makes your opponent brick for a turn and you follow it up with a turn two Quaking Punch then you should have that game in the bag. Two tech attackers that I've added are both Mewtwo-EX and Dedenne. I run both to have a better chance against Primal Groudon-EX decks. Sure playing one or the other can win the matchup but playing both should give you an even bigger edge. Both are also great against Yveltal decks since they like to stack up energy for Evil Ball. Even against a Fright Night Yveltal they use three energy which Dedenne plus a Hypnotoxic Laser one-hit KOs or Mewtwo-EX plus Hypnotoxic Laser and Virbank City Gym. I know it may seem odd running only four Double Colorless Energy as my energy even though I'm running Dedenne but with Puzzle of Time it's honestly not that bad coming from personal experience. That's it as far as the Pokémon go. Moving on we now get into the Supporters which as you can see there are tons of one of's in which Jirachi-EX can pick. Four Professor Sycamore is a no-brainer and needs to stay at four for consistency sakes. Two N as well because a well timed N plus Item lock can cripple the opponent. Now the one of Supporters are Colress, Ghetsis, Lysandre, AZ, Team Flare Grunt, Xerosic, Skyla, and finally Karen.

This deck usually has a big Bench so Colress will almost always at least net you six cards. Ghetsis, as I said, can hands down win games by turn two assuming you have a Quaking Punch to follow up. As much as I want a second Lysandre in case it's prized and to potentially Item-lock something active I still feel that between Bat drops you should be able to take Benched KOs. AZ is one of those cards you definitely need in a deck like this that runs Bats. AZ can pick up a whole line of Crobat to reuse. Plus, it's reusable with VS Seeker. Not only that, but you can always heal off a damaged Seismitoad-EX or pick up Jirachi-EX and Shaymin-EX so they aren't vulnerable to Lysandre. Both Team Flare Grunt and Xerosic are mainly for opposing Seismitoad-EXs since you can't use hammers while under Item lock. Team Flare Grunt can also come in handy to remove Basic Energy such as on an active Yveltal or Manectric-EX. Xerosic on the other hand can remove Tools as well such as, opposing Fighting Fury Belts or Life Dew. Skyla I love in this deck because even if you open with it you can get whatever you want basically. But the main reason I like it in this version of the deck is because of Puzzle of Time. Sometimes you have one Puzzle of Time in your hand and if Skyla is in the discard then BAM you can get the second piece of the Puzzle (pun intended). Karen is the newest inclusion to the deck and for good reason. Sometimes the deck bricks having to discard numerous Golbats and Crobats early on, but now that Karen can get them ALL back in a single swoop makes Karen so much more worth it. Not only that but Karen is a counter to Night March, and Vespiquen/Flareon decks. And because you have them under Item lock at the same time means they are in for a world of hurt. Just make sure to keep an eye out for Pokémon Ranger still.

That's it as far as the Supporters go. There are quite a variety of them but that's okay because Jirachi-EX can search them out as you go. Moving on we have Puzzle of Times as I mentioned a number of times. I personally think they are too good in this deck. You can get back ANY TWO cards from the discard whether it's a Double Colorless Energy or Crobat or whatever you need at the time. Four Super Scoop Ups as well because I want to maximize the chances to heal Seismitoad-EX's and reuse Golbat and Crobats. Four Hypnotoxic Lasers to maximize the damage out put and the potential to Sleep more. Two Fighting Fury Belts to give Seismitoad-EX an extra 40 health and 10 damage. Fighting Fury Belt can also be useful on Mewtwo-EX as well as Dedenne. The Ace Spec I chose to go with was Scoop Up Cycone because it's a guaranteed Super Scoop Up without the flip and with Puzzle of Time you can use it more than once which can make a huge difference. The Stadiums of choice are two Silent Lab and one Virbank City Gym. Silent Lab can come in handy against Fright Night Yveltals but be careful when putting down Silent Lab on the first turn because if you open Zubat their ability is shut off meaning you can't turn one Quaking Punch unless you AZ or Scoop Up the Zubat which most likely will be a waste if you have to do that. Only one Virbank City Gym because if I get Silent Lab to stick then great but if my opponent bumps Silent Lab with Virbank City Gym well then great again. So really it's a win win situation. Plus you can always Puzzle of Time Stadiums if need be. There aren't any Water Energies because this variant relys more on Quaking Punching to victory and between Bats and Hypnotoxic Lasers you should be doing more than enough damage not having to rely on Grenade Hammer.

Other card options

Computer Search:

Most lists probably run Computer Search as the Ace Spec because honestly it's much more consistent than Scoop Up Cyclone. I personally prefer Scoop Up Cyclone because of two things. The first is Puzzle of Time. Playing these makes Scoop Up Cyclone that much better because they are auto Scoop Ups. And secondly having the option to auto Scoop Up something so that it doesn't get KOed next turn seems worth it to me over playing Computer Search. I mean if the deck didn't run Puzzle of Time like Eric did then yeah I'll definitely play Computer Search over Scoop Up Cyclone.

Special Charge:

Great for getting back two Double Colorless Energy since that's the decks only source of energy which can be searchable by Skyla.

Enhanced Hammer:

I saw in Eric's list that he played a copy of Enhanced Hammer. Which I can see coming in clutch especially since it's searchable with Computer Search. Surprise hammering off a Special Energy while keeping the Item lock can make a huge difference. Skyla can also search out Enhanced Hammer which Eric didn't run. Like I said Skyla is most likely a definite inclusion if you play Puzzle of Time.

Tool Scrapper:

I'm not a huge fan of this card to be honest but I can see why it can come in clutch. If the opponent runs Head Ringers those can be annoying for Seismitoad-EX. Or if they play Life Dew then having the option to remove those Tools are great.

Super Rod:

The list I presented above doesn't run Basic Energy, however if you were to play them then Super Rod is most likely needed even though we now have Karen legal for play. Karen can't get back Energy which can be troublesome at times. But with Puzzle of Time I feel that the list I posted doesn't need Basic Energy since you really don't want to break the Item lock for Grenade Hammer since you have Bats to do extra damage anyway.

Parallel City:

Running this Stadium in conjunction with Karen means you can put yourself down to three Benched Pokémon and discard all the Bats then you can Karen them back and reuse them. It may seem a little odd since the deck runs Super Scoop Up and Scoop Up Cyclone but honestly it's a play that can still come in handy for when you run out of them. You can always replace the Stadium to have your full Bench back or simply use Delinquent if you run that.


The deck already plays tons of one of Supporters so what's one more? Like I mentioned above playing Parallel City means you may want to also run a Delinquent. Plus the deck runs three Stadiums anyway making Delinquent more usable.

Water Energy:

If you want the option to Grenade Hammer then you need to add Water Energies. I personally don't rely on that attack to win games I've seen many mistakes where players Grenade Hammer over Quaking Punch and lose because of it. Item lock is too strong in the format and should be taken advantage of.

The Chaos Gym interview with Eric Gansman

Closing Thoughts

That will conclude this short little article about Seismitoad-EX/Crobat. I feel that the deck is a really strong play going into Philly Regionals next weekend. As I said, Eric Gansman piloted his own version of the deck to a top 4 finish at Arizona Regionals which was the first US Regionals of the new season. Next month I'll have more articles for you short and long so be sure to say tuned for those when they are live. I'll definitely be at Philly Regionals next weekend so come say hello if you see me there. I wish you the best of luck if your competing. If you have any questions about the list I presented above or deck in general then please feel free to leave me a comment down below or message me on Facebook and I'll be sure to get to them as soon as possible. As usual, if you enjoyed reading this article, then please consider giving it a thumbs up. If you want to see a specific type of article or topic next time, then don't hesitate to give me ideas down below and I'll consider them. Or if you have any other deck ideas and want to see an analysis on it, then by all means post it and I'll take a look. As always, keep an eye out for more articles to come. Until next time!

[+6] okko


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