Experts' corner

Jose Marrero

Texas Regionals Report, Week 2 Overview, and Week 3 Predictions

Jose goes over his Texas Regionals run, discusses the Week 2 results, and gives some tips for Week 3.

10/16/2015 by Jose Marrero


Hello again, 60cards readers! I'm glad to be back from the Texas Regional Championships and huge congrats to Michael Pramawat on the big win as well as to Israel Sosa on his fourth Regional Championship win. For this article, I'll be going over the deck I decided to run at this year's Texas Regionals as well as discussing what went down at Lancaster Regionals last weekend, and giving my predictions for the third weekend of Autumn Regionals. I usually only do one weekend of Autumn Regionals, so I was hoping to at least come back with a solid performance in Texas. I made the long, fourteen-hour drive up to Texas with five other people, arriving on Thursday night. I was pretty much set on just running Seismitoad-EX/Giratina-EX, but I was also messing around with some other ideas. However, in the end, Seismitoad-EX was too strong not to play even though I knew there would be a lot of Seismitoad-EX hate.

Week 1 of Autumn Regionals was filled with Blastoise/Keldeo-EX, Yveltal-EX, and Seismitoad-EX decks, which was no surprise seeing how Seismitoad-EX/Giratina-EX was the deck to beat after its win at the Arena Cup. If you want to see a more in depth article about what happened during Week 1 of Autumn Regionals, then I recommend checking out this article. With that said, let's take a look at the list I decided to run for Texas Regionals. Two other Florida players, D'Angelo Powell and Luis Zambrana also ran the list I made. They ultimately ended with records of 5-4-0 and 5-3-1, unfortunately.

The List

Above is the list I decided to run for Texas Regionals. I'll go over my card choices as well why I decided to play Seismitoad-EX/Giratina-EX even though it had the biggest target going into Week 1 of Autumn Regionals. The Pokemon line is pretty standard compared to the list that won the Arena Cup. However, I included a one-of Latios-EX, which I haven't seen other people use in this deck. The deck already plays Double Dragon Energy and an easy way to get Pokémon into the Active spot (Keldeo-EX or just Float Stone in general), so I wanted to give myself the option to win on the first turn because by combining both Muscle Band and Hypnotoxic Laser and Virbank City Gym, Latios-EX can do a whopping 90 damage turn one. I did manage to get a turn-one donk in my first round, but other than that I just used Latios-EX as a backup attacker for its second attack should one Giratina-EX be KO'd and the other discarded.

I've seen lists only play three Double Dragon Energy, but after adding in Latios-EX, I felt that going up to four was necessary. Three Seismitoad-EX, of course, since you want to go aggro with them early on until you can get a Giratina-EX ready. You can simply win games by going aggro Quaking Punch the whole game if you prefer that route, assuming Giratina-EX isn't necessary in the matchup. I've also seen lists run three Shaymin-EX, but my buddy Luis Zambrana convinced me to drop one for a Jirachi-EX, which did end up helping, especially in mirror matches where you can just Jirachi for Team Flare Grunt or Xerosic if needed.

Hoopa-EX and Keldeo-EX are both too good not to play in this deck. Hoopa-EX lets you grab three Pokémon-EX, which can be attackers such as Seismitoad-EX or Giratina-EX or even Latios-EX, a Shaymin-EX for draw, or even a Keldeo-EX for when you have a Float Stone. Keldeo-EX is, of course, great for going in and out of attackers and getting out of Special Conditions. I've seen lists running a heavy count of Musharna, which my Round 6 and 7 opponents ran for extra draw and free Sleep flips since Keldeo-EX can just get you out of Sleep if you flip tails on Munna's Ability.

For my draw Supporter counts, I went with four Professor Sycamore and two N. I felt that six draw Supporters were enough, especially with Jirachi-EX. For my tech Supporters, I went with one each of AZ, Team Flare Grunt, Xerosic, and Hex Maniac, all of which have their uses. The AZ was mainly in case I needed to pick something back up to deny the KO, or simply to reuse Shaymin or make room for something else on the Bench because the Bench can fill up fast with this deck. The Team Flare Grunt was for the Seismitoad mirrors, not much else to say, although it could have come in handy had I faced a M Manectric-EX deck. I debated adding a second copy the day of, expecting a good amount of mirrors, but I decided against it. The Xerosic was also for the mirror, but it came in handy against other things as well. For instance, getting rid of Tools that were attached before Item-lock. As for the Hex Maniac, it was mainly for the Blastoise matchup although I didn't face a single one.

The last Supporter, of course, is two Lysandre, because you need them to win games, and with Seismitoad-EX, they are that much better for locking things on the Bench. Then I also went with a standard count of four VS Seeker, Ultra Ball, Super Scoop Up, Crushing Hammer, and Hypnotoxic Laser. I see lists running three Virbank City Gym which, yeah, may be ideal, but I felt that two was fine in testing, especially once you start attacking with Giratina-EX since you can make Virbank City Gym stick. As for the Tools, I went with two of each on Head Ringer, Float Stone, and Muscle Band. The Head Ringers were used to slow down opposing Pokémon-EX and combined with Crushing Hammers, it made the opponent's Pokémon-EX harder to attack with.

The Float Stones are for Keldeo-EX so we can Rush In and out anytime we want without having to rely on Super Scoop Up or AZ. Two Muscle Band are so the attackers can do more damage. On a Seismitoad-EX the damage between 30 and 50 is huge, especially when you're going for two-shots. The ACE SPEC I chose to go with was Computer Search, which only makes sense when running a deck that relies solely on Special Energy to attack. Being abel to search them out is a nice option to have if necessary. Like I said before, I upped the Double Dragon Energy count to four because of the addition of Latios-EX and of course, four Double Colorless Energy is a staple in Seismitoad-EX decks.

Now that I've discussed the list I used and you had a chance to see it, let's get into my Regionals report.

Texas Regionals Report

Round 1—Seismitoad-EX/Manectric-EX/Crobat: LWW (1-0-0)

Game 1, My opponent was able to take a dominating lead with multiple Bat drops as well as getting the first Quaking Punch off. I did, however, manage to find both Xerosic and Team Flare Grunt to get rid of two Double Colorless Energy, but my opponent never missed a beat and found another one when needed so he was able to keep the lock the whole game. Game 2, however, my opponent opened with lone Zubat, which is what I was hoping for if I ever had a chance to come back. I look at my oppening hand and I see an AZ, Ultra Ball, and Double Dragon Energy, so as long as Latios-EX isn't Prized, then I get a quick win, which was the case. Game 3 was much more promising for. I was the one Quaking Punching early on and I kept the pressure and was able to take the series. Great games!

Round 2—Yveltal-EX/Archeops: WW (2-0-0)

This matchup was pretty easy for me since my opponent didn't run Hypnotoxic Lasers, meaning if I go into Giratina-EX (which I did a few times) my opponent needed a lot more to one-hit KO it. Because of this, I was able to calculate his damage the following turn since he was unable to attach Special Energy, only relying on Dark Patch. Both games were basically the same, with me using Seismitoad-EX and Hypnotoxic Lasers to two-shot things, as well as Giratina-EX for the cleanup. KOing my opponent's Keldeo-EX early on definitely helped the situation and made for less stressful attempts of two-shotting Pokemon with Lasers.

Round 3—Carter Copeland with Straight Metal: WW (3-0-0)

Carter and I last played during Day 2 of Florida Regionals where we ended in a tie. Going into this matchup, I knew what Carter was running and I figured it would be a tough matchup, especially if Cobalion-EX starts attacking early on. Game 1, Carter indeed does get Cobalion-EX attacking right off the bat, discarding my first Double Colorless Energy. Thankfully I have another one in hand, as well as a Crushing Hammer, Hypnotoxic Laser, Virbank City Gym, Muscle Band, and I believe a Head Ringer to slow Cobalion-EX down. Two Quaking Punches later and Cobalion-EX goes down. I knew getting rid of Cobalion-EX so fast meant I had a chance. Carter tried powering up an Aegislash-EX, so I started charging up a Giratina-EX. Aegislash-EX hits me a few times, but I get a couple clutch Super Scoop Up flips, which basically decided the game, along with a couple clutch Hex Maniacs.

Game 2 is almost the same, with Carter again getting a quick Cobalion-EX attacking and me KOing it fast. This game, however, I get two very clutch Hypnotoxic Laser Sleep flips off, as well as a Hex Maniac on back-to-back Aegislash-EX for my last four Prizes. Carter flipped tails on both Sleep checks. Carter also forgot that Giratina-EX stops you from playing Stadiums and he Professor Juniper'd away a big hand going for the Steel Shelter only to find out he couldn't play it down because of Giratina-EX. This meant his first Aegislash-EX which was at 160 damage was getting KO'd by Poison coming back into my turn. The following turn, I mimicked my previous turn and as Carter flipped tails on his sleep check yet again, he conceded the match, knowing it was over.

Round 4—Kalvin Le Roy with Tyrantrum/Bronzong: WLT (3-0-1)

This round was interesting because Kalvin opened Game 1 with Cobalion-EX. To my surprise, it wasn't another Metal deck, though. It was the big bad T-Rex, Tyrantrum-EX mixed with Metal attackers such as Cobalion-EX and Aegislash-EX. Game 1, Kalvin gets Cobalion attacking right off the bat just like in my last round against Carter, so I knew my gameplan was to try and immediately get rid of Cobalion-EX. I do yet again manage to KO Cobalion-EX after a few hits and a Crushing Hammer heads to slow it down. Something to note about Kalvin's build was that he did not run Double Dragon Energy, maybe because he didn't run Giratina-EX. He ran Basic Fighting Energy instead. Because of this, I was able to slow down Tyrantrum-EX by Hammering off the Fighting Energy. I eventually took a convincing Game 1. Game 2, however, was much different. Although I was up 2-6 in Prizes, Kalvin managed to get a Tyrantrum-EX attacking and three turns later, that same Tyrantrum-EX plowed through my field and Kalvin took game two.

Game 3, I'm basically bum-rushing Kalvin and trying to play as fast as I can without misplaying. However, Kalvin was the one to make a crucial mistake not knowing he only had three Energy on his active Tyrantrum-EX, thus having to pass with it stuck Active. I immeditaely capitalized on his mistake and began stealing the game from there. The Prize count was 4-4, but I was about to KO a Tyrantrum-EX and all I had to do was Lysandre back-to-back Bronzong after I KO'd the Tyrantrum-EX since Kalvin's field was hopeless at this point. Time eventually got called and I was turn zero, but now the Prize count is 2-4 in my favor after the Tyrantrum-EX KO and I knew we were going to tie since I had only one more turn and could only KO one Bronzong. So, yeah, I was left at one Prize with Lysandre in hand and Kalvin was still at four Prizes, but he was turn three, unfortunately, so we ended in a tie. If only I had attacked the Tyrantrum-EX a little faster...Anyhow, good games, Kalvin!

Round 5—Primal Groudon-EX/Wobbuffet: WLT (3-0-2)

In this matchup, I thought my opponent was running Donphan because I saw a Robo Substitute while he was shuffling, so I was excited, only to find out he was running Groudon-EX/Wobbuffet. Game 1, my opponent opens with Wobbuffet, so right off the bat, I can't use any of my Shaymin-EX to get going. I grab Hoopa-EX and start powering up Giratina-EX as well as a Seimsitoad-EX to slow him down. My gameplan was to go aggro Giratina-EX because Primal Groudon-EX can't hurt it unless they have a Silent Lab out or they play Hex Maniac, which my opponent did not, so all I had to do was wait till I bump the Silent Lab then attack with Giratina-EX. This way he is unable to play down Silent Lab because of Giratina-EX's attack.

I had a feeling the Giratina-EX lock wasn't going to be that easy because immediately after my opponent had four Energy on his Primal Groudon-EX, he Scrambled Switched into a non-Mega Groudon-EX and put my Giratina-EX at 150 damage. Talk about surprise factor. Luckily for me, my opponent had only one Strong Energy attached, otherwise my Giratina-EX would have been one-shotted and the game would have been over from there. However, on my next turn I was able to hit two heads on Crushing Hammer as well as Team Flare Grunt and Head Ringer, making it so Groudon-EX was unable to do anything the following turn. Because of this, my opponent was left with just Primals and thus, I took Game 1.

Game 2 was quite interesting because it started off pretty identically to Game 1, with my opponent again Scramble Switching into Groudon-EX and putting my Giratina-EX at 150 damage. Only this time, I wasn't able to hit multiple Crushing Hammer heads, nor could I find a Head Ringer. Because of this, my opponent then just KO'd my Giratina-EX with Groudon's first attack to finish off the last 20 damage. I knew now I was in trouble because his Benched Primal Groudon-EX can sweep the rest of my field. My only chance a this point was to try and stall my opponent out by Lysandre'ing Wobbuffet back-to-back since time was about to be called. My opponent was at two Prizes and I knew my last four cards in the deck were three VS Seekers and a Professor Sycamore. Of course, I draw the Professor Sycamore and my opponent Lysandres for his last two Prizes. I knew had I hit one of the VS Seekers, I could have stalled with Seismitoad-EX using Quaking Punch on his Wobbuffet. Time gets called shortly after Game 3 begins and we are both still at six Prizes each. 

Round 6—Christopher Paras with Seismitoad-EX/Giratina-EX/Musharna: WLW (4-0-2)

First off, I didn't know Rudy's brother played Pokémon, so it was interesting to see how he was going to play. Mirror matches are never fun, but we both played to the best of our abilities. Game 1, I believe I get the first Quaking Punch off and from there, there was no turning back. However, Christopher was able to find two Team Flare Grunts pretty early to get rid of two Double Colorless Energy. I already had one in the discard pile too at this point and I knew I was only left with one. If Christopher were to find a Xerosic, I would have been in trouble. Luckily for me, he didn't find it and I managed to take Game 1. Game 2 is a little different since Christopher had an explosive start with a turn-one Muscle Banded Seimsitoad-EX attacking as well as a Xerosic to take off the Float Stone on my Keldeo-EX. I tried slowing him down with my own Team Flare Grunt and Xerosic, but Christopher always had the backup Double Colorless ready so he took Game 2. Game 3, I tried and play as fast as I could because I managed to lock Christopher with a quick Quaking Punch with Christopher draw-passing. I eventually was able to take six Prizes before time was called and I took a really good series. It was a plessure playing against Christopher. 

Round 7—Drew Allen with Seismitoad-EX/Giratina-EX/Musharna: WLT (4-0-3)

Another mirror match! Game 1, I believe, I also get the first Quaking Punch off, giving me a huge lead in the game. I was able to keep pressure on the whole game and not miss Energy drops, so I took a convincing Game 1. Game 2, however, Drew and I went back and forth with attacks and at some point in the game, Drew was left with just a lone Seismitoad-EX attacking with a useless Bench. My last Double Colorless was Prized, otherwise I could have swept the game from there by KOing his lone Seismitoad-EX with Giratina-EX. But that wasn't the case because Drew's last card in his deck was the Lysandre to win Game 2. Earlier in Game 2, I went to Jirachi for AZ, but it was Prized. Had it not been Prized, I could have taken Game 2 by storm because Drew Lysandre-stalled something Active and if I had AZ, I could have picked it back up and kept attacking with Giratina-EX and KO'd his Active Seismitoad-EX at the same time, but since I was under Item-lock, I was forced to pass, breaking the lock for Drew. Time was called shortly after Game 3 began, with both of us still at six Prizes.

Round 8—Brandon Jones with Yveltal-EX/Raichu: WW (5-0-3)

Brandon is a Florida player and I knew what he was running. I was confident in the matchup because Seismitoad-EX and Lasers can deal lethal damage against Yveltal-EX and Raichu. Game 1, I get a turn-one Quaking Punch and from there it was downhill for Brandon as his turns were limited. I kept picking off Pikachu and KO'ing them, as well as KO'ing his Keldeo-EX, making my Lasers more effective. I take a convincing Game 1. Game 2 basically goes the same way with me taking control with Seismitoad-EX. I do attack with Giratina-EX a couple times just to put Yveltal-EX in range of being KO'd by Poison coming back into my turn.

Something I noticed in Game 2 was that Brandon's Keldeo-EX hit the discard really early on. I wasn't sure if he accidently discarded it but it was in the discard pile without me KO'ing it. This gave me a huge advantage because Lasers are crucial against Yveltal-EX and if you're unable to get out of Sleep, then you're done for, which was the case in this game. I did also flip pretty well on Crushing Hammer and Super Scoop Up flips, which ended up making somewhat of a difference, although once I started attacking with Giratina-EX and shutting off Brandon's Special Energy, he knew he couldn't do much but rely on Dark Patch. I end up taking two very convincing games against Brandon. I feel like this matchup is really good for Seismitoad-EX/Giratina-EX because Raichu doesn't really do much against it.

Round 9—Aaron Garcia with Straight Seismitoad-EX: WLL (5-1-3)

At this point my opponent and I have records of 6-2-0 and 5-0-3, respectively, and I know 19 points is the bubble. I ask Aaron if he wants to ID but he is hesitant because I think he's a newer player and doesn't know for sure if he will make Day 2 or not. So we talk it over for a few and eventually we both just agree to play it out. Game 1 is underway and Aaron has a commanding lead with an early Quaking Punch. However, I was able to make a comeback by using Xerosic and Team Flare Grunt to break the Item-lock. I eventually start attacking with Giratina-EX and lock Special Energy and steal the game from there. After I win Game 1, Aaron asked if I still wanted to ID. I, of course, declinced since I won Game 1. Game 2 was looking a lot easier for me than Game 1. I basically think I've sealed the game after getting a quick Seismitoad-EX attacking, forcing Aaron to basically draw-pass. I also have a fully powered up Giratina-EX on the Bench, ready to be tagged in at a moment's notice, but I wanted to wait for the right time.

At one point in the game, I have four Prizes and I know I have a Lysandre left in the deck but if I use Professor Sycamore, I'll be left with one card in the deck. My Benched Giratina-EX has a Double Colorless and Double Dragon on it, but only one of each. This same turn, I'm about to get down to two Prizes if I attack with Giratina-EX, so if I just Professor Sycamore, now I'll have the Lysandre in hand for the following turn to win the series. So I end up playing the Professor Sycamore and take my two Prizes and it's now 2-6 in my favor. Aaron proceeds to flip heads on Crushing Hammer because I attacked with Giratina-EX this time instead of Seismitoad-EX. Then he follows it up with a VS Seeker for Team Flare Grunt to get rid of my other Energy. Mind you, my last two Prizes were my last two Double Dragon Energy. I kid you not.

Aaron is forced to pass after discarding both my Energy and thus, I draw my last card in deck and clumsily deck myself out like an idiot. I should have just kept Quaking Punching and eventually would have won that way, but since I got greedy with Giratina-EX, it came back to bite me. Before we start Game 3, I ask Aaron if he just wants to ID at this point since we may just go to time anyway. While Aaron is contemplating it and it looks like he was about to agree, I just say, "Never mind, let's play it out," since we may just tie anyway. Well that's where my mistake came in, because Aaron was able to take Game 3 pretty quickly after I had three Double Colorless Energy in my discard early on.

So, I finish the day with a dissappointing 5-1-3 record at 37th Place, just one point shy of Day 2. I did get 15 Championship Points as well as fifteen packs, so I at least didn't walk away emptyhanded, but I wished I had performed better. After Day 2 standings were up I, noticed if we had ID'd, I would have made Day 2, but Aaron would have missed off Resistance, so I wasn't as salty, especially had I convinced Aaron that we were both guaranteed Day 2 if we ID'd only to find out I made it but he missed. I would have felt pretty bad then. I should have fought the tie a little harder, but what can you do? You live and you learn!

Now that I've talked about how I did at Texas Regionals, let's look at what happened during week 2 in Lancaster PA.

Week 2 Overview

Top 8 from Lancaster Regionals after Swiss:

1. Jimmy O'Brien: Vespiquen
2. Frank Diaz: Yveltal-EX
3. Dylan Bryan: Vespiquen
4. Steven Varesko: Mega Manectric-EX
5. Carl Sitavi: Seismitoad-EX/Giratina-EX
6. Azul Garcia: Mega Manectric-EX/Tool Drop
7. Nate Pare: Yveltal-EX
8. Dean Nezam: Mega Manectric-EX/Tool Drop

Final Results after Top 8:

1. Jimmy O'Brien: Vespiquen
2. Frank Diaz: Yveltal-EX
3. Dylan Bryan: Vespiquen
4. Carl Sitavi: Seismitoad-EX/Giratina-EX
5. Steven Varesko: Mega Manectric-EX
6. Azul Garcia: Mega Manectric-EX/Tool Drop
7. Nate Pare: Yveltal-EX
8. Dean Nezam: Mega Manectric-EX/Tool Drop
9. Greg Sweeney: Tyrantrum-EX/Bronzong/Giratina-EX
10. Kyle Lesniewicz: Mega Manectric-EX/Tool Drop
11. Benjamin Sauk: Vespiquen
12. Chris Fulop: Yveltal-EX/Raichu
13. Michael Diaz: Seismitoad-EX/Crobat
14. Joseph Ambrosone: Blastoise/Keldeo-EX
15. Hunter Harless: Mega Manectric-EX/Leafeon
16. Jay Leppo: Mega Manectric-EX/Genesect-EX/Garbodor

Week 2 of Autumn Regionals did a complete 360 compared to Week 1. With Vespiquen taking 1st, 3rd, and 11th Place, as well as six Manectric decks making Top 16 with three of the six making Top 8, you can see how much Week 2 changed from Week 1. It was easy to guess that Manectric-EX was going to be more popular in Week 2 with the success Yveltal-EX had in Week 1. Israel Sosa definitely had something to do with this, after winning Arizona Regionals yet again with the same archetype. Although, even with all the Yveltal hate, three of them managed to make Top 16 with two of them making Top 8. However, one of them did incorporate Raichu, played by 60cards' own, Chris Fulop. Chris must have predicted a rise in Yveltal decks, which made him play Raichu along with Yveltal. Unlike week 1, Seismitoad-EX/Giratina-EX did manage to squeeze into Top 8 in Week 2, but only one, and it made it all the way to Top 4. Eddie Sitavi was the only Seismitoad-EX/Giratina-EX player to even make Top 16 in Week 2. That's how much Seismitoad hate there was.

There was only a single Blastoise deck in Top 16 of Week 2, unlike in Week 1 where there were ten in Top 16 at both Texas and Arizona Regionals combined. That's how fast a meta can change. After Pramawat's Texas win, it's no surprise that a Seismitoad-EX/Crobat deck was able to snag a spot in Top 16 in Week 2. However, it was piloted by Michael Diaz, who's a great player nonetheless. One deck that's been getting a little hype lately is Tyrantrum-EX/Giratina-EX/Bronzong, which took one spot in Top 16 for Week 2. If you read my report, you can see that I actually played against that deck, except the one I faced didn't play Giratina-EX and instead had other Metal attackers such as Aegislash-EX and Cobalion-EX. The deck is scary once it gets going because it threatens one-hit KOs on your Pokémon-EX. As I said, there were six Mega Manectric decks that made Top 16, which is six more than made Top 16 at both Texas and Arizona Regionals combined. Three of them were focused around the Tool Drop Trubbish as a secondary attacker, while the other three were completely different.

Steven Varesko looks to have just played a straight version of the deck with no techs or other attackers, which was probably his downfall, seeing how he lost to Seismitoad-EX/Giratina-EX in Top 8. Hunter Harless went with Leafeon as a backup attacker. The Leafeon could come in handy versus the deck's worst matchup, Primal Groudon-EX. Lastly, Jay Leppo went with Genesect-EX as his backup attacker, as well as Garbodor to shut off Abilities. I assume all the other Tool Drop variants ran at least one copy of Garbodor. Vespiquen was a great meta call for Week 2 because it has great matchups against Mega Manectric decks and Yveltal decks, which is why Jimmy and Dylan went so far. Jimmy eventually ended his ridiculous Regional run with an outstanding record of 16-0-1. His Day 1 record was 8-0-1, meaning he went 5-0-0 Day 2 of Swiss and continued his undefeated streak to take down the biggest Regional to date. It will be interesting to see how the meta will change for Week 3.

With that said, let's take a look at some of my predictions for Week 3 of Autumn Regionals this weekend.

Week 3 Predictions

Seeing how Manectric-EX and Vespiquen were the decks to beat going into Week 2, it's hard to not see players opt to run decks like Landorus-EX/Crobat or Archeops variants. I think, personally, Landorus-EX and more Archeops decks will start to pop up come Week 3, mainly because Vespiquen can struggle against Landorus-based decks as well as Archeops decks because of the deck's heavy evolutions. Of course, Blastoise decks can run through Landorus decks, but only one Blastoise deck made Top 16 in Week 2, mainly due to the fact that people expected a higher amount of Vespiquen as well as Garbodor decks, which was the case. Week 3, I think the deck to beat is Vespiquen at this point.

Jimmy going pretty much undefeated will make players think twice on whether they should run Vespiquen now. Dylan Bryan also proved that Vespiquen is no fluke and is the real deal, so if players can find a deck that can best both Vespiquen and Manectric going into Week 3, then I think they should have a solid performance. However, the meta can just as easily change again like we saw from Week 1 to Week 2. We may not even see any Vespiquen doing well just for the fear of getting heavily countered after Jimmy's huge win. I also predict that Seismitoad-EX/Giratina-EX will continue to see a lot of play come Week 3 because it has good matchups against Vespiquen, Manectric-EX, and even Landorus-EX/Crobat. One of its worst matchups is probably Blastoise and if the trend continues from Week 2, then the odds of hitting a Blastoise will probably slim to none.

Decks I expect to perform in Week 3.

-Landorus-EX/Crobat (don't forget to add Dedenne)



-Archeops variants (Yveltal-EX/Seismitoad-EX or Night March)

-M Manectric-EX variants (possibly with Empoleon)

Closing Thoughts

That will conclude this article about my Regionals run, Week 2 overview, and Week 3 predictions. I hope I was able to give you some helpful information. Unfortunately, I won't be at Regionals this Weekend, but if you are, then I wish you the best of luck and I hope you perform better than expected. My next article will come out at the end of the month and it should be on the new Cities format, discussing a few decks for Standard, so be sure to check that out when it's finished.

For me, it's about that time to start looking ahead towards Cities, so hopefully I can give you guys a quality article next time. I'll be playtesting Standard with the new set, so I'm hoping to make something that can be worthy of Cities and rake up tons of points. With that said, if you have any questions, feel free to ask down below in the comments or message me on Facebook and I'll be sure to get to them as soon as possible. As usual, if you enjoyed reading this article, then please consider giving it a thumbs up. If you want to see a specific type of article or topic next time, then don't hesitate to give me ideas down below and I'll consider them. As always, keep an eye out for more articles to come. Until next time!

- Jose

[+5] okko


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