Experts' corner

Gabriel Semedo

3 in 1: London Recap, 10 Steps to A Creative Player, and A Nice Rogue Deck

In this article Gabriel talks about his Top 64 run at the London International Championship, 10 steps to be a creative Pokémon Player...

12/21/2016 by Gabriel Semedo

In this article Gabriel talks about his Top 64 run at the London International Championship, 10 steps to be a creative Pokémon Player, and finally a rogue deck he almost used for London.

Hello 60cards readers!

At this moment I'm in the airplane coming back to Brazil after an amazing weekend at the European International Championship. Right now I have a 13 hour trip and I don't want to sleep, so I think this is a special moment to think about this tournament and learn about the things that I did right and things I did wrong. I've prepared an article about my creative process, such as my deck building process, and of course I will write about this right now, but I want to start this article with a recap of my London International run. This tournament was unique; from my point of view it looked like a mix of Brazilian Nationals (tournament sctruture and high number of players) and Worlds Championship (different people and many countries represented)  and for others players this tournament was even more special. For US players probably this was the first time they had to make a long trip to attend a big tournament, since Worlds 2013 Vancouver was not that far and didn't have a country with a very different culture and life style. Well, let's talk about my 5-2-1 / 43rd place run.

My London Recap

Preparation and deck choice

My deck choice was Yveltal and I was considering playing with Rainbow Road (heavy EX version) at some point of my deck testing. I've been playing with Yveltal since the beginning of the season and I was confident with the deck. Almost every weekend I was playing tournaments in Brazil and in general I was doing well, winning some events or getting good standings. My Yveltal/Garbodor was a little bit different, with Jolteon-EX and Silent Lab being the big stars of my list. Some cards like Super Rod, Hammers and Yveltal BKT do not appear in my list and I don't regret any card that I used or didn't use. My version of Yveltal seems like Philip Schulz' Top 4 Yveltal deck.

About my preparation, I think I was naturally prepared since I was playing and improving my decklist since the beginning of my season, but at some point of my preparation I was freaking out about how to beat every deck in format, so I started to put a lot of techs in my deck. Some days before the tournament I removed many of consistency cards in order to put techs in my deck. I was running cards like Clefairy EVO to help against Mega Mewtwo and Salamence, Jirachi Promo to beat Vileplume Box with the help of Silent Lab and Garbodor, 4 four stadiums to help against any Sky Field.dec. The techs were running well, but in general my deck was slow and inconsistent, so I got back to my previous decklist and just accepted some hard moments against the best decks in the format.

In the end my decklist was:


Almost everything in my list I explained in my last article, but I want to say a few words about Jolteon-EX and Silent Lab. Jolteon-EX was quite popular in London and some of the best Yveltal lists of the tournament were running Team Flare Grunt and at least 2 Enhanced Hammer to counter Jolteon and many other things. In my list Jolteon-EX was only a tech, because one copy along with three Lighting Energy was enough to put on pressure or even win games, but if my opponent had the combo Team Flare Grunt + Enhanced, all I had to do was retreat Jolteon (free retreat is amazing) and bring one of my Yveltal-EX to the active spot. My list did not depend on Jolteon-EX for any matchup, but in the end Jolteon-EX was the MVP of my deck. In general I was running Jolteon-EX to help in the mirror match, Volcanion-EX and as a great Shaymin-EX hunter, because any Yveltal-EX deck lacks an attacker that one hit knockout Shaymin-EX easily. About Silent Lab: I was running two copies to help against Volcanion-EX, any Sky Field.dec (in general any deck that depends on Shaymin-EX / Hoopa-EX to do the setup) and to counter Parallel City. I won at least three games in London just because I dropped Silent Lab in my first turn.

R1 - Greninja [WLT] 0-0-1

R2 - M-Scizor EX [WLW] - 1-0-1

R3 - Yveltal/Garbodor [WW] 2-0-1

R4 - M-Gardevoir [LWL] 2-1-1

R5 - Yveltal/Garbodor [WLL] - 2-2-1

R6 - Jolteon EX / Lugia EX / Garbodor [WLW] 3-2-1

R7- M-Mewtwo EX / Garbodor [LWW] 4-2-1

R8 - Zygarde EX / Carbink Break [LWW] - 5-2-1

R9 - Volcanion EX / Salamence EX [WLW] 6-2-1

Final Standing: 6-2-1 [43th]

Well, I made the minimum score for Top 32 but my rating was horrible. Looking to my run, I saw that I lost a game in almost every round I played at the tournament. Many of the games I lost in the best of three is because I drew dead too much and I scooped the games to save time. That's why I could end almost all my three games in a best of three match. Even in the games I won I drew dead at some point. In my tests the deck was running smooth, but in the tournament the deck was so clunky. Well, I don't know if I just had bad luck, but If I would go back in time and play the tournament again, I would definitely look about the consistency of my deck. In theory the deck is more consistent than a usual Yveltal list. 

In the end I made a good score and won $500 bucks, but I was confident I could do at least a Top 32. In Brazil International Championship I will be training much harder to get a better standing! 

Well, now that I finished my mini report, let’s move on to my creative process and how I get new ideas.

10 Steps to Be A Creative Player 

Since I started my life in Pokémon TCG, I’ve been creating my own decks and strategies. For me it is one of the unique and interesting parts of the game: create your own deck. Different from Poker or Chess, you can build your own deck with your favorite cards and I love it. Creative players are the main reason that the Tier list is always changing, because creative players want to be one step ahead of all players and have an advantage in a tournament. If you build a deck that can play well against all the format, you probably have a big chance to get a Top 8 or even win a tournament. In most cases you don’t need to build an entire new deck, like Waterbox, but if you have a small tech (Jolteon-EX in Yveltal) or just some different cards (Team Flare Grunt, Pokemon Center Lady) in a meta deck, you already will be in a good spot.

Nowadays if you get creative with a deck and do well in a big tournament, your deck will soon be publicized and become meta, so the tendency is that players start to save their best secret decks for big tournaments like International Championships and World Championships. With thousands of players around the world and a lot of content about Pokémon TCG on the web, it has become even more painful to create ideas. I still see a need for this, just because it isn’t easy to have a clever idea, so if you think you have skill to create, just trust in yourself and work hard.

Connecting the dots

To be creative you don’t need to be gifted, you just need to work hard, study all cards, study the meta, play test a lot of different concepts and then the ideas will come naturally for you. I don’t know anyone who sleeps all day and then has a fantastic idea out of nowhere. Every study you do about Pokémon, you create a dot in your mind, if you study a lot and in different ways, you create more and different dots. When you create a new a idea, your mind will connect the dots that you have in order to continue generating more ideas. If you have more dots, the chance you have to create good and original stuff will be bigger than a person who has just a few dots. This is how your creative mind works and that’s why you need to study to become creative. So now I will explain step by step my creative process in Pokémon TCG. In most cases I will use my Waterbox deck to explain what I’m trying to say. This deck achieved everything that a new creative idea could achieve and I used all the steps to come to the final creation of the deck. There is a proverb that says “If you always do the same things, you will get the same results”. You need to always do different things, and study different things to get new and better results.

1st Step: Look at all cards in format

This seems obvious but it’s true; I know a lot of players that want to be creative but don’t even know all the cards in format. If you don’t know all the legal cards in the format that you are playing (standard/expanded), you are missing information needed to create something. If you want to be creative, you must know that the cards do, even the promo cards. For example, Aurorus-EX was almost an unknown card in the standard format and it was very hard to find that card in Brazil, just because no one cared about that card and it never was printed in Brazil. When I created the deck I was having a hard time against Greninja and I didn’t have a big hitter that could OHKO a 170HP Pokémon, so I started to look at every card in format. When I was looking at the promo cards I found Aurorus-EX. Water Pokémon, Ability that prevent Froakie’s Bubble, 170 damage with FFB to OHKO even a Greninja Break. Probably I would never have known about Aurorus-EX if I looked for cards with my normal routine, reading Pokémon content on the internet, looking through my binder or friend’s binders, watching videos or reading articles. For me the best site to look for cards is; this site has probably all the cards in format, even the promos, and it is always updated.

2nd Step: Organize your cards by type and/or similar effects

Well, this is not a must, but I like very much to organize my cards like this. I manage my cards online in Power Point but you can use any software that enables you to manipulate image cards freely. In this way I have a fast answer of any type and how this type can work together with all others. For example I put together all playable cards in fighting type in the same slide, so I can see Garchomp, Zygarde, Hippowdon together and I can see all cards that can combo with fighting types, like Strong Energy, Regirock-EX, Korrina, and Fighting Stadium (Expanded).

If you are a competitive player you probably will remember that Fighting type have the benefits of Strong Energy/ Regirock-EX, and water types have the benefits of Rough Seas/Splash Energy, but you probably have to spend time and work your brain to remember these cards. If you have a document that helps you not to spend time and energy to think about this things, you can save time and energy to spend in things that will really matter.

In case of trainer cards, organize your cards by effects, like draw effects, power up effects, healing effects, disrupt effects. In this way you have an easy mode to look for cards and choose the best option for your deck.

In case of Waterbox, organizing the cards by type let me see a big variety of Pokémon that could work in the deck, like Regice, Kyurem-EX, Palkia-EX, Aurorus-EX, Glaceon-EX, Glalie-EX, Articuno ROS and many others.

3rd Step: Do your own customized filters

This is the main reason that I like to manipulate the scans the way I like. In common filters like or you can filter cards by type, energy cost, evolution and many others, but you can’t filter everything that you want. For example, you want to do a deck like Gengar-EX/walls or Donphan/walls. In this case the automatic filters can’t help you, so you have to do your own filter to help you to find the best walls for your strategy. Of course you can save this filter and use whenever you need or when a new hit and run card comes out.

4th Step: Never underestimate ideas, strategy or cards

This is the biggest mistake I see in the Pokémon community. Many players look for a card and underestimate it just because it seems bad. Of course if you see a card that needs 3 energies to hit 10 damage this card is horrible, but if you see cards like Clefairy EVO or Pidgeot-EX, probably you will think this card is bad at first, but if you give it a try, you might change your opinion. Another problem that I see is about some decks. Some years ago, Archie's Blastoise was a Bad Deck Monday and then some months later it won the World Championship. Now in European International Championship a similar case happened, Martin Janous played with a “fun deck”-- Houndoom/Mill and got 10th place at the tournament. When I talked with him, he said to me “I always knew that the deck was one of the best of the format; it was not luck”. Why didn't more players use the deck? The concept was there, and there were many articles and videos about the deck in the past. Well, this content takes us to the next step.

5th Step: Study other players' decks.

Study their analysis and what they think about the format. Even you think your version of Yveltal is the best, study other versions of the deck, read/listen about what the creators of the deck have to say. Don’t underestimate what they have to say, probably they spent many hours/day or even month to build that deck. There many contents in the internet and I personally think the paid content sites are the best to learn. I like to read a deep analysis that pro players do and many of them spend hours or even days to create a good content.

6th step: Play test almost every potential card in format

Now that you studied a lot, it’s time to play. When a new set is out, I always playtest everything in the format. Machamp Break? Let’s test it in PTCGO, why not? Yes, let’s play test everything, even a Nidoking Break. This has to do with what I said before about connecting the dots. Even if a Nidoking Break is bad right now, with the coming sets in the future, this card might be good. Exeggutor from Plasma Freeze is the best example in this step. When Exeggutor PLF came out, that card was garbage, but almost 2 years later and 7 sets later, Exeggutor PLF was BDIF, a card that broke the format in BCR-PRC format. If you study the cards right now, you can connect the dots with cards of the past and can build a new strategy or even prepare yourself to get the opportunities in the future. In the case of Waterbox, I started the deck by studying cards from BreakPoint when it came out. I paired Palkia-EX, Manaphy-EX and Max Elixir from BKP together. After some playtesting and a lot of  changes, my Water Box was created, but the skeleton and initial insight came from the base of BreakPoint set.

7th step: Play test as much as you can and play with different decks

This is obvious but it is good to say. Play testing is the best way to improve your skills and your deck. I like PTCGO at this point because you play against a big variety of decks but unfortunately a big variety of skill as well. To create the concept of your deck you will need more variety of decks than skill level, so PTCGO works. You can steal some good ideas in PTCGO as well. Remember, the same goes for you--players can steal your idea, so if you think you already have a good concept in hand, stop playing in versus mode with random players and start to play test with your friends/teammates. Another advantage of PTCGO is that you can play with a lot of different decks in a short time, and this is good to learn new concepts.

8th step:  Always pay attention to the Tier List

So now you already studied and play tested every card and deck in the format, you are ready to be creative and break the format (or at least try to do it). If you want to create a deck and break the format, this deck must have to win against some decks of the metagame or at least have an even chance against them. If you have a 50/50 matchup you are in a good spot, because the “surprise factor” is on your side and you probably know 90% of the cards of your opponent's meta deck. In the case of Waterbox, I had to put three or four Seismitoad to have a chance against Night March, Aurorus-EX and Articuno to beat Greninja, and four Rough Seas against Trevenant Break. With those changes I could beat the 3 best decks in format and have good chances against any other. Regice and Glaceon-EX could fill other bad matchups, like M-Sceptile-EX, M-Rayquaza-EX and Vespiquen decks.

9th Step: Less is more

The most common problem when you are teching or creating a deck is to put more cards than you need. To be honest, just some players in the world have the sensibility and the feeling to know what the deck really needs. In this case the best way to feel what your deck needs is to play test, but even with a lot of play testing you can be wrong. I have an example that I remind myself of for my entire life in Pokémon TCG. In worlds 2013 in Vancouver I played with a Darkrai/Absol deck. Absol PLF was amazing in Darkrai, with just two energies I could hit for 170 with Laser/Bank and it is a non Ex Pokémon. There was no reason to not play Absol PLF in any Darkrai deck. When I played against Jason K. in worlds, I noticed he didn’t play Absol PLF, just 4 Darkrai EX and Sableye. I lost the match and Absol was helpful, but I didn’t have the steam to keep attacking with my Darkrai-EX towards the end of the game because I spent two energies on Absol, that was KO'd in one hit by a fresh Darkrai-EX with Dark Claw. Well, with that said, the biggest lesson I learned is that it doesn’t matter how a card fits incredibly well in a deck, the question you must do for yourself is “Do I absolutely need this card in my deck? For What? In which matchup do I need this? When and how often will this Absol PLF be better than a Night Spear of a 180HP Darkrai EX?”. It’s wasn’t wrong to play Darkrai-EX, but in my point of view Darkrai-EX was 90% better as an attacker than Absol PLF in that tournament. Bench space, 1 slot in the deck for Absol, two energy attached to do the attack, low HP, your opponent can control the damage of Absol and many other little things count when you choose a single card to your deck. Every detail counts.

10th Step: Be honest with yourself

If you did all the 9 steps and finally did your creative touch, please be honest with yourself. About 80% of my ideas are bad and only 20% are good to go, but unfortunately some of my bad ideas took up so much time and hard work to make it good and in the end I couldn’t. For example, I was preparing a Sylveon-EX/Yveltal-EX/Garbodor deck for London International Continental. The deck had a good matchup against Yveltal/Garbodor, Darkrai/Salamence, a playable matchup against Volcanion, Greninja and many others matchups, but in general the deck was inconsistent and didn’t beat many decks of the format, like Rainbow Road and M-Rayquaza. I play tested it a lot but in the end I was honest with myself and the deck was not good enough for London. Looking back to the tournament maybe the deck was a good call, because Yveltal, Greninja, Volcanion were much more represented than I expected. Some inconsistency issues were the main problem of the deck, but I think I can solve it in the future. With that said, after a huge effort on your rogue deck, if you don’t have a good deck in hand, be honest with yourself and switch to a good meta deck.

My almost good rogue deck for London

I created this deck concept when Darkrai/Giratina, Yveltal, Volcanion and Greninja were the best decks in the format, which was about two months ago. The metagame was changing a lot in those 2 months, with Sky Field.dec being even more popular in the meta, which was bad for my creation. In the past 3 weekends I saw a similar deck concept in the Facebook group Virbank City with some different cards than what I was using. The community saw the deck as a fun deck, without any chances to be competitive. I got mad about it, but happy at the same time, because I know my version was much better and playable. In my play testing the deck was running well but had some consistency issues besides some bad matchups. Beside this, the list was very tight, and I would like to put more 2 or 3 cards to make the deck good.  That was enough to leave the deck and get my Yveltal/Jolteon/Garbodor, as I was doing really well with that one. I still think the deck can be playable in the future and I will be looking for it, maybe with some changes and new cards the deck can be good and consistent.

Sylveon EX/Garbodor is almost a Waterbox that you can play with no Abilities. Fairy energy plus Fairy Garden gives you free retreat like Manaphy-EX plus Water Energy does. About the healing effect, Sylveon EX does 110 with Fighting Fury Belt, which 2 hits everything in the format, and heals 50 of a Pokémon that receive the energy. Besides this, I played 3 Fairy Drop to help heal my Pokémon. In Waterbox, Rough Seas was much more overpowered than Sylveon/Fairy Drop, but it still works. The concept of the deck is similar to Waterbox, just keep attacking, rotating and healing your Pokémon for the entire game. The setup of Sylveon-EX was much harder than Waterbox, but if done you are probably in a good spot. The biggest advantage of my Fairybox is to play together with Garbodor, which gives you a playable matchups against Volcanion, Greninja and some Sky Field.dec that relies a lot on Abilities (Hoopa, Shaymin, Dragonite, Rattata).

Well, let’s go the list!


4 Sylveon EX

The main attacker of the deck and soul of the strategy. This Pokémon has a good attack for 2 Colorless and can hit for 70 with a FFB. That you can do with a Max Elixir plus energy switch and float in the first turn. For two fairy and a colorless energy, Sylveon hits for 110 with FFB and moves an energy for a Pokémon on the bench. The Pokémon that receive the energy can heal for 50. Sylveon-EX is amazing against any Dark deck because of your resistance, against Yveltal it is even better because you move 1 energy to the bench, leaving you with only 2 energies on the active Pokemon. A Sylveon-EX with FFB is a big issue for a Yveltal-EX to OHKO. Yveltal EX will need 8 energies plus FFB to get the knockout, it’s not impossible, but it is hard. Yveltal Fright Night is another Pokémon that struggles against this deck because of the resistance and the healing effects. A Sylveon-EX with Assault vest will receive no damage of Yveltal Fright Night in the active spot and the Pokémon on the bench can be healed because of Sylveon-EX’s attack.

1 Yveltal-EX

The most common insight is to play Lugia-EX in order to not have to run Dark Energies in the deck, but in practice I don’t want to play DCE in my deck. So if I want to play just basic energies, to increase my chances to hit Max Elixir, use Energy Switch and retrieve with Super Rod, why not run Yveltal-EX? I have Energy Switch and Super Rod to guarantee that I will find my Darkness Energy to attack with Yveltal-EX. In my play testing I didn’t have any problem playing Yveltal-EX and that 2 darkness energy didn’t hurt my deck in almost any moment. Evil Ball is just a stronger attack than Aeroball, and Y Cyclone has so much Synergy in the deck with the “Fairy Cyclone” of Sylveon-EX. It’s good to notice that Sylveon-EX can’t transfer Dark Energy from its attack, but in practice it is absolutely possible to play without this. Yveltal-EX is in the deck because it can do a bigger damage than 110 and it is a counter for a big opposing Yveltal-EX. There were many cases I could even do a OHKO with Yveltal-EX. It’s easy to build a big Yveltal-EX with Precious Ribbon (the Fairy Cyclone), Max Elixir, attachment of the turn and Energy Switch, in one or two turns it’s possible to build a 5 energies Yveltal of nowhere for example.

2-2 Garbodor

This a must in the deck in order to have a chance against some powerful abilities of the game. Garbodor works much better in this deck than any deck in format because you don’t even need to put Float Stone on it in order to have free retreat. You can put Assault Vest and probably your opponent won’t pay a Lysandre to see you put a Fairy energy and retreat thanks to Fairy Garden.

2 Shaymin-EX

Staple, but I study play just one Shaymin EX. In this deck the main goal is to hit and heal, so you don’t want give free prizes for opponent. Another reason is that I play Garbodor, so in many games I don’t use my second Shaymin EX. I still play two copies to guarantee that at least one of my copies is in my deck.

4 Professor Sycamore, 4 N, 3 Lysandre, 3 Vs Seeker

If you usually read my articles you already know I play just 3 Vs Seeker and 3 Lysandre If I just play Sycamore/N/Lysandre as my Supporters. In this deck I must find Lysandre as fast as I can because my deck concept is to do a 2 hits knockout, so probably I will need multiple lysandres to get my prizes.

No trainers’s Mail

Of course I miss a lot some copies of Trainers’ Mail to thin my deck, help my setup and speed my game, but list is very tight so I needed to remove Trainers’ Mail in order to fit necessary cards like 2nd Energy Switch and 3rd Fairy to do my strategy successfully.

4 Ultra Ball

Staple in any deck and much needed here.  

4 Max Elixir

I tried to play with 2 Xerneas Geomancy and a copy of Xerneas Break to get my energies but in practice it was hard to put my Xerneas in the active spot in turn 1. Max Elixir give me a consistent way to bring energy to the game and let me do damage since my first turn. I need four copies because Sylveon-EX needs 3 energies to attack and you need another Sylveon-EX on the bench to swap between them, so in practice you need 5 energies on the board to start tanking with Sylveon-EX and do the main strategy of the deck.

2 Energy Switch

This card is amazing and is a must in the deck as well. This works so well, like in the Waterbox deck, but in this deck Energy Switch is essential, mainly in the beginning of the game. As said before, you will need 5 energy in play to start swapping and healing Sylveon EX, but energy switch can correct the lack of energy at some point of the strategy.

4 Fighting Fury Belt

This card is necessary so that Sylveon-EX can hit 110 and KO anything in format with 2 hits. Sylveon-EX’s first attack will be good with FFB as well--if you hit 70 and then complete with 110, you can knock out an EX Pokémon. If you hit for 60 plus 100 in the next turn, you will miss a knockout on most EXes in the format.

No Assault Vest

In theory this card works better with the strategy of the deck than Fighting Fury Belt. Reducing damage and then healing is much better than just increase your HP, since the biggest damage in the format need special energy anyway. The problem of Assault Vest is that this card doesn’t increase your attack by +10 like Fighting Fury Belt and +10 is crucial sometimes to complete a 2 hit KO. If you run this card, I would cut 1 FFB for 1 copy this card because you can tank a Sylveon-EX for the entire game depending on the matchup. Fighting Fury Belt doesn’t reduce the damage, so probably you will need the Fairy Drop at some point the clean the damage.

2 Float Stone

I tried to build a version without Float Stone because the deck doesn’t need this card necessarily to run, but I like to run 2 copies for Garbodor or to retreat something that doesn’t have fairy energy attached. In early turns it's better spend a Float Stone than an energy to retreat. There will be some times that you will lack Fairy Garden, so Float Stone will be there for backup.

3 Fairy Drop

This card is amazing and completes the healing of Sylveon-EX. In a matchup sometimes you can’t leave your Pokémon on board just healing 50, so Fairy Drop will be there to complete enough healing for your Pokémon. I tried to play with just 2 copies but in general it isn’t enough, so 3 copies were good for me.

1 Super Rod

You will probably lose energies in the process of setup and in the endgame you will miss a lot of energies, so Super Rod will refill your energies. When you lack Fairy Garden, you will need to pay the retreat cost and there will be some situations like this, so Super Rod is necessary.

4 Fairy Garden

Staple in a fairy deck. 

9 Fairy Energy / 2 Darkness Energy

I think 11 energies is the minimum quantity that you should run in this deck. You need a good amount of energies on board and you rely on Max Elixir to do it as fast as you can. As I said before, 2 Darkness Energy was enough to attack with my Yveltal EX consistently and I didn’t have any trouble with just 9 Fairy Energy to retreat my Pokémon or attack with Sylveon EX.

Final Thoughts

Wow, looking back on this article, I saw I made three articles in one, so I will do a Final Thought for each part of my article.

About my London run:  I don’t regret any card of my deck and neither my run; I think I played very well with no big misplays. There was a moment in the tournament that I faced my bad match, Jolteon-EX/Lugia-EX and I could have won game one because I left Jolteon-EX alone on the board hitting Flash Ray for the entire game and decking my opponent out. In the second game I could knock out two Jolteon-EX in a row, with Lysandre and then Escape Rope plus Lysandre. I knew disrupting cards like Team Flare Grunt and Enhanced Hammer could nullify my Jolteon-EX in the mirror and I play tested against it, but even with these counters Jolteon-EX was amazing. My teammate used the same 60 cards and made 6-2-1 (35th place) too, facing and winning against FIVE Yveltal/Garbodor mirror matches because of Jolteon-EX.

About the 10 steps to be creative: Well, this is my personal way to build to create my ideas, but I really think this is a personal process. Maybe Ross Cawthon has his own Creative Process and Takuya Yoneda has his own process as well. I think if you do all the 10 steps you will cover all the basics of the game and probably will be not only more creative, but a more complete Pokémon Player. I know you must work hard to cover all these steps, but if you set aside some hours in your day to practice, it will be enough.

About the Fairy Waterbox: I still think this deck is good and has some good matchups across the board, mainly against Yveltal/Garbodor, the best deck in format so far. By coincidence this deck has a good matchup against some Yveltal Counters like Raikou/Electrode and Vespiquen/Zebstrika. I will keep my eye on this deck and probably I will try to improve this list, but I’m very confident in it’s potential. This deck is fun, strong and different to play. Against Mega Pokémon in general this deck isn’t so good, like M-Rayquaza, M-Mewtwo, M-Scizor, and M-Gardevoir PRC.

Thank you for reading!

[+9] okko


Thank you for your time. Please leave us your feedback to help us to improve the articles for you! 





Make sure to follow us on Instagram, Twitter or Facebook to see the latest stories. 


Pokémon and its trademarks are ©1995-2018 Nintendo, Creatures, and GAMEFREAK. English card images appearing on this website are the property of The Pokémon Company International, Inc. 60cards is a fan site. Our goal is to promote the Pokemon TCG and help it grow. We are not official in any shape or form, nor affiliated, sponsored, or otherwise endorsed by Nintendo, Creatures, GAMEFREAK, or TPCi.



Welcome to our Pokemon Community Portal. Have a look around and enjoy your stay!