Experts' corner

Gabriel Semedo

The Metagame for LAIC

In this article Gabriel comments on what he expects from the Standard metagame for the first intercontinental tournament of the season.

11/12/2018 by Gabriel Semedo

Hello everyone! Today I return to talk about the metagame that I expect in the Latin America Internationals Championship (LAIC). This tournament marks the debut of the giant collection Lost Thunder with 236 cards, in addition to being the first International Championship of the season. To get a sense, the Forbbiden Light collection had 146 cards, that is, 90 cards less than Lost Thunder. With that in mind, we can treat Lost Thunder almost as a collection and a half, not only by the number of cards, but also by the quality of the cards. There are a lot of interesting cards in this collection; some of them are very good and will be present with certainty in the LAIC, like  Giratina (LT; 97) and others are cards with huge potential, but still need a good idea to help them make a difference in metagame. With just a few days to go before the big tournament, it's time to review the metagame, get familiar with the best decks in format, and prepare for one of the biggest and toughest tournaments of the season, so let's get down to business. 




All you need to know about: The Popular Decks

Here are the tier lists I came up with for the current Standard format. 

Tier 1

Zoroark /Lycanroc



Spread Decks




Tier 2




BuzzGarb /Shrine

Tier 3

Lost March




Zoroark Lycanroc GX

The deck gets back the "Brigette" effect in the deck with the new Supporter Professor Elm's Lecture (LT; 188) , which searches the deck for three Pokémon up to 60HP, so we can get Zorua (SLG; 52) , Rockruff (GRI; 73) and Ditto Prism Star (LT; 154) . With the arrival of Elm, we can take spaces for  Nest Ball (SUM; 123) and  Great Ball (BC; 129) that were in the deck previously, so the deck gains extra spaces to equip against bad matchups or increase the power of the deck.

It is also possible to put in the deck another evolutionary line due to the space gain and the new Ditto Prism Star (LT; 154) , which can evolve to any Stage 1. Some popular choices that I like are  Alolan Ninetales GX (LT; 132) and Weavile (UPR; 74) .

Alolan Vulpix (GRI; 21)  can use its Beacon attack on the first turn to search for  Zoroark GX (SLG; 53) and  Alolan Ninetales GX (LT; 132) , and Ninetales can use its Ability to ensure consistency and rapid evolution on the second turn of play. Its "Snowy Wind" attack is very good for knocking out Basic Pokémon or having the ability to get multiple knockouts, so you can avoid Buzzwole's Sledgehammer or Beast Ring. This attack also knocks out  Rayquaza GX (CLS; 109) with  Choice Band (GRI; 121) or Professor Kukui (SUM; 128) . Its GX attack "Sublimation GX" will knock out mainly  Buzzwole GX (CIN; 57) and Blacephalon GX (LT; 52) .

Weavile (UPR; 74)  is another interesting option, as the format is packed with powerful Abilities, since the format no longer has Garbodor for Abilities.

Zoroark / Lycanroc-GX sits comfortably in the metagame, as the deck has no autolosses and has a good match against Malamar / Giratina. I believe the deck is a good choice for the LAIC and I hope to face many there.


Good Matchup: Malamar/Giratina

Even: Exeggcutor, Granbull, DeciTales, Blacephalon GX, VikaRay,

Bad Matchup: BuzzRoc, BuzzGarb Shrine, Lost March

Spicy Techs: Machoke, Weavile, BodyBuilding Dumbells, Plumeria



The deck that was already one of the best of the format got even better with the arrival of Giratina (LT; 97) . Other cards like  Spell Tag (LT; 190) and  Onix (LT; 109) can also be options for the deck, but are not mandatory inclusions. In practice, the deck remains the same, except that  Giratina (LT; 97) has a three-retreat cost and it is a big problem to start the game with it, or anything other than Deoxys, which has one-retreat cost. On the other hand, we can use Rescue Stretcher to get back Inkay and Malamar, without worrying about having to grab other attackers, since Giratina (LT; 97)  comes from the discard to the table directly.

The deck's position in the metagame remains very safe, being a deck with balanced or advantageous matchups against much of the metagame and only having bad matchups against decks of Zoroark-GX, due to the easy access that the deck has to attack Pokémon from the bench via Lycanroc-GX and Guzma.

The decklists will vary somewhat with the arrival of Lost Thunder. Currently, the preference of the players for the GasKan list is already unanimous, which has already been seen in other articles at 60cards, but for LAIC two aspects will be explored. The first is basically a Gaskan 2.0, trading Deoxys for  Giratina (LT; 97) and maybe adding  Spell Tag (LT; 190) and Adventure Bag (LT; 167) . The second is a non-gx focused version and exploring the Spread strategy. Onix (LT; 109) , Shining Arceus (SLG; 57)Tapu Koko (BW; 31) and  Double Colorless Energy (ND; 92) usually enter this version, which was originally exploited by Masataka Hirano when he won the Tokyo's Champions League.


Good Matchup: Granbull, Blacephalon, VikaRay, BuzzRoc, Buzzgarb Shrine, Lost March

Even: Exeggcutor

Bad Matchup: ZoroLycan, DeciTales, Spread Decks

Spicy Techs: Giratina Prism Star, PokéNav.



Many players tried and almost managed to make Alolan Exeggutor (FLI; 2) playable before Schuckle's arrival. First we saw Exeggutor / Zoroark GX, who had some appearances in top32 of a Regional and recently we had Alolan Exeggutor (FLI; 2) with Sableye, with few appearances in regionals and some victories in League Cups. Now we have Shuckle (LT; 16) to solve the Alolan Exeggutor (FLI; 2) problem of throwing the energies into the discard and the deck gained a lot more strength. In my opinion it is one of the best decks of the game, since we have a non-GX 160HP Pokémon that can hit 120 damage with just one energy by turn 2.

The position of the deck in the metagame is good, having a balanced matchup against almost every meta deck, including Zoroark and Malamar, except Granbull.


Good Matchup: Blacephalon-GX , VikaRay, BuzzRoc, Buzzgarb Shrine,

Even: Malamar, Lost March, White Kyurem, Magcargo-GX

Bad Matchup: Granbull,

Spicy Techs: BodyBuilding Dumbells, Acerola


Spread Decks

There are several spread decks present in the format but all of them have one purpose, spreading damage on the opponent's side of the field and then reorganizing as you wish with  Tapu Lele (UPR; 94) to get prizes. The latest idea is by Karl Peters and his  Tapu Koko (BW; 31) and  Poison Barb (SUM; 124) deck, which crowned him champion of the Lille Special Event.

Among the most popular Spread ideas we have Malamar (FLI; 51)Tapu Koko (BW; 31) / Shining Arceus (SLG; 57) , Passimian (SUM; 73) / Tapu Koko (BW; 31) , Weavile (BUS; 86)Tapu Koko (BW; 31) and  Tapu Koko (BW; 31) / Seviper (BUS; 50) / Poison Barb (SUM; 124) .

The position of the deck in the metagame is dangerous; the more this type of strategy becomes popular, the greater the chances of the players start to protect themselves using Machoke (GRI; 64) . Now with the new Ditto Prism Star (LT; 154) , it's easy to put a copy of Machoke (GRI; 64) on the deck to guard against this strong gaming strategy.

But if the opponent is not using Machoke (GRI; 64) , the deck has a good position in the metagame, with good matches against Malamar (FLI; 51) , Vika Ray, Lost March and Blacephalon and balanced matches against almost everything from the metagame.


Good Matchup: Malamar/Giratina, Blacephalon GX , VikaRay, Buzzgarb Shrine,

Even: Zoroark GX, Exeggutor

Bad Matchup: BuzzRoc, BuzzGarb Shrine

Spicy Techs: Counter Catcher, ElectroPower



Buzz/Roc is a strong deck in the metagame and stands out for the good matchup that it has against Zoroark GX (SLG; 53) , perhaps one of the best, but now has a great Bad matchup, which is Malamar with the new Zoroark GX (SLG; 53) . Despite having this case of love and hate against the two main decks of the metagame, I believe that the life of the deck is increasingly complicated, especially with the strong arrival of the decks of single-prize attackers  Granbull (LT; 138) and Alolan Exeggutor (FLI; 2) . These two decks have been difficult matches for the Buzz/Roc deck, as they are strong attackers who hit hard and have a lot of HP.

The position of the deck is more complicated with Lost Thunder and I see this deck falling in popularity for LAIC. The arrival of the new  Alolan Ninetales GX (LT; 132) brings options to the deck, such as the easy access to the Beast Ring (FLI; 102) , in addition to the good attacks the "Fairy Fox" has. But some players still prefer the classic version, only with Buzzwole (FLI; 77) , Lycanroc GX (GRI; 74) and Magcargo (CLS; 24) . The truth is that Buzzroc is not a deck that you can only take theory and analysis into consideration, because it is a deck with many features that transcend theory and the deck is more powerful in practice because it can do well in the most diverse situations.


Good Matchup: Zoroark GX, Spread Decks

Even: BuzzGarb Shrine, VikaRay, Blacephalon GX

Bad Matchup: Malamar/Giratina, Exeggutor, Granbull

Spicy Techs: Weakness Policy, Field Blower, Lusamine Prism Star


Sylveon GX

Sylveon GX (GRI; 92)  completes our Tier 1 list for LAIC. The deck has many good matchups but also has bad matchups, and now with Lost Thunder, the deck got another one -- Blacephalon GX (LT; 52) . Other threats against the  Sylveon GX (GRI; 92) strategy may emerge on other decks, such as  Oranguru (UPR; 114) and  Naganadel (LT; 108) that take the energies from the discard pile

The position of the deck in the metagame is dubious, as the deck has a bad match against Malamar / Giratina, one of the strongest decks in the format currently. The match against Zoroark GX can go from autowin to autoloss depending on whether the opponent is using Naganadel (LT; 108) or not. VikaRay and Blacephalon GX are not my favorite choices for LAIC, but I believe those two decks will be popular. I often say that VikaRay is a horrible deck on paper, but a wonderful deck in practice; the amount of tournaments it has won and the top finishes it has achieved worldwide prove this. The Blacephalon-GX deck has a profile similar to that of VikaRay, without taking away that Blacephalon GX (SM8) (JP; null) / Naganadel (LT; 108) is a new deck in the Lost Thunder collection and this arouses players' interest in choosing this deck.


Good Matchup: Zoroark GX with no Oranguru ULP, Buzz/Roc, Spread Decks, Exeggutor, BuzzGarb Shrine,

Even: Granbull, DeciTales, VikaRay

Bad Matchup: Malamar/Giratina, Blacephalon GX, Zoroark GX with Oranguru ULP

Spicy Techs: Umbreon GX and Darkness Energy



I was putting VikaRay as Tier 2 for LAIC, but something told me it would be unfair if I did that. In my view the deck has bad matchups against a lot of good decks of the metagame, like Malamar / Giratina, Exeggutor, Spread Decks, Granbull, BuzzGarb Shrine and DeciTales, but incredibly VikaRay always ends up in the best positions. To get a sense, in the last 4 Regional / SPE around the world, VikaRay has been in three finals. It is surreal that result for a deck that has metagame so unfavorable. Here in Brazil VikaRay was one of the decks that won most League Cup (even I won a League Cup with that lol). So how do you explain the success of this deck? Simple. The deck is too consistent and works the same aggressive way on most games. VikaRay's strength and consistency is another case that overcomes the bad theory and turns it into a competitive deck. They are a series of small advantages that the deck has that makes it special. The good synergy of the deck with Mysterious Treasure (FLI; 113) , Volkner (UPR; 135) , Rayquaza GX (CLS; 109) , Marshadow (SLG; 45) , Tapu Lele GX (GRI; 60) , plus the wonderful Ability of the Vikavolt (SUM; 52) that draws energies from the deck and puts it on the field, bringing energization and deck filtering without doing anything. Anyway, the deck works so well that its consistency outweighs its metagame situation.

Not all is so bad in theory too, the deck has some interesting good matches that few decks can get, such as Sylveon GX (GRI; 92) and control decks in general.


Good Matchup: Sylveon GX, Control Decks, BuzzRoc

Even: Zoroark GX, Blacephalon GX,

Bad Matchup: Malamar/Giratina, Exeggutor, Granbull, BuzzGarb Shrine, DeciTales, Spread decks

Spicy Techs: Acerola, Wishful Baton, VikaVolt GX


Blacephalon-GX / Naganadel

This deck is the biggest thing from Lost Thunder, when it arrived in the Champions League final of Tokyo, there was too much Hype on it. Blacephalon GX (LT; 52)Naganadel (LT; 108) is an aggressive deck, reminiscent of the Rayquaza GX (CLS; 109) deck at the time of Worlds 2018, a fast deck that reaches harsh damage without the need for complex setup. Like Rayquaza GX (CLS; 109) , the deck of  Blacephalon GX (LT; 52) is a deck in which its main attacker is a Pokémon GX with 180 HP. Currently the metagame is severely punishing Pokémon GX with strong decks based only on non-GX Pokémon and Shrine of Punishment, but  Blacephalon GX (LT; 52) still has the ability to play against these threats. Its GX attack "Burst GX" allows you to draw (actually discard) a prize in the first round of attack, that helps a lot. Then we have the pressure of its "Mind Blown" attack, which will knock out everything in front of you with the help of the Naganadel (LT; 108) . Naganadel serves to bring firepower into the field to be discarded by the Blacephalon GX attack, but in fact Naganadel is much more than that; it is a reasonable non-GX attacker to deal with the plethora of decks focused on non-GX Pokémon.

In short, Blacephalon-GX roughly remembers VikaRay -- a deck with a fragile 180 HP GX Pokémon but that knocks anything that appears ahead with its almost unlimited damage. The big difference is that I think VikaRay is a little more consistently during the whole game. Blacephalon GX has a great consistency for the early game, but then things start to complicate. The deck depends on you using Beast Ring when your opponent is down 3 or 4 prizes and depends on throwing energies into the discard to be drawn by the Naganadel. With VikaRay none of this is accurate, the only thing you need to worry about is to use the  Energy Recycler (GRI; 123) once in a while at the end of the game when the deck is already small and filtered.

The position of the Blacephalon-GX in the metagame is a little risky, its high damage characteristic is very good against one of the best decks of the format, Zoroark GX, but bad against Giratina / Malamar, that is, a deck that will depend a lot on the pairings.


Good Matchup: Sylveon GX, Control Decks, Zoroark GX

Even: VikaRay, DeciTales

Bad Matchup: Malamar/Giratina, Exeggutor, Granbull, BuzzGarb Shrine, Spread Decks

Spicy Techs: Lusamine Prism Star, Beast Ball, Naganadel GX, Energy Switch, Stakataka GX



This is a deck that many do not take seriously, it looks like the deck is a great joke, just to be fun, but the truth is that Granbull (LT; 138) is awesome and the deck is very nice. Basically the idea of the deck consists of running out of cards in the hand to make Granbull (LT; 138) hit for 160 damage with just one energy. Theoretically it was to be an almost impossible task to run out of cards and still do the constant set up of Granbull for a whole game, but in practice everything happens relatively easily. The famous Oranguru (SUM; 113)Magcargo (CLS; 24) combo makes the whole task much easier and more consistent and the Diantha (FLI; 105) Supporter is the special touch that makes the deck really good. Diantha (FLI; 105) works basically as a Puzzle of Time after some Snubbull (LT; 137) or Granbull is knocked out, which means, this Supporter is key to returning features and allowing the deck to continue producing Granbull (LT; 138) whenever it needs to.

The position of the deck in metagame is interesting, without any autoloss and with good matches in metagame. Among the three main decks of the metagame in my opinion, Granbull (LT; 138) has a balanced match against Zoroark GX, a bad match against Malamar because of Giratina's endless looping hitting for 130 and a good match against Exeggutor, as Granbull (LT; 138) manages to hit 160 damage without problems. The biggest villain for the deck would be Alolan Muk, because without Oranguru running, the deck will hardly be able to do the magic of setup and run out of cards not at the same time.


Good Matchup: Exeggutor, Buzzroc, VikaRay, Blacephalon GX, Exeggutor

Even: Zoroark GX, Sylveon GX, Lost March

Bad Matchup: Malamar/Giratina, BuzzGarb Shrine, Spread Decks

Spicy Techs: Body Building Dumbells,



Decidueye GX (SUM; 12)  /  Alolan Ninetales GX (LT; 132) is a very fun and competitive deck. I like decks that offer you features to deal with any kind of strategy, since you are able to deal damage to the table and knock out some specific Pokémon from your opponent without having to use Guzma (BUS; 115) for that. Against non-GX Pokémon decks and low damage the deck does very well, however against decks that manage to knock everything out in a single hit, such as VikaRay and Blacephalon, DeciTales goes through deep trouble. These matches are not autoloss, on the contrary, they are balanced, but it all depends on the speed of the DeciTales setup, which is not always fast enough. Cards such as Judge (FLI; 108) and  Marshadow (SLG; 45) can considerably disrupt the setup of DeciTales and for that reason the deck is no longer as good as it should be.

The position of the deck in the metagame is good, with no autoloss and some important matchups in your favor, however the deck of DeciTales is the reverse case of VikaRay, is a very good deck theory and a deck a little problematic in practice. It is true that  Alolan Ninetales GX (LT; 132) greatly improved the deck, but it is still a Stage 2 deck and requires a complex setup, which will not always be fast and efficient.


Good Matchup: Exeggutor, Buzzroc, Spread Decks, BuzzGarb Shrine, Lost March

Even: Zoroark GX, Sylveon GX,VikaRay, Malamar Giratina

Bad Match: Blacephalon GX, Ho-oh Kiawe

Spicy Techs: Counter Gain, Counter Catcher, Energy Loto


Buzz/Garb Shrine

BuzzGarb Shrine was the first big deck of the season that turned the metagame upside down and changed our way of seeing the format. The deck appeared for the first time in Brazil with a Santa Catarina Regionals win and soon after BuzzGarb Shrine won Memphis Regionals in the USA. Currently the deck cannot compete with the best decks in the game, the format has adapted to the Shrine of Punishment, other decks focused on non-gx appeared, such as Granbull, Exeggutor. To make matters worse, Malamar / Giratina is simply a horrible match. I do not see BuzzGarb Shrine as a plausible choice for LAIC, but I see another variant of that deck having a better chance of going well, which is BuzzWeavile Shrine.


Buzz/Garb Shrine evolves into Buzz/Weavile Shrine

Now, I believe that the Weavile is in a much more interesting position in the metagame than Garbodor itself. Both old Weavile and the new Weavile have the power to turn the match against Malamar / Giratina from a bad match to a good match. In addition the Weavile will be useful in practically all matchups due to the metagame full of Abilities. Buzzwole is not a big Pokémon currently, but it is still needed to play against Zoroark GX. Without it the game gets very difficult.


Good Matchup: VikaRay, Blacephalon GX, Hooh Kiawe,

Even: Zoroark GX, Sylveon GX, Lost March, DeciTales, Buzzroc

Bad Matchup: Sylveon GX, Exeggutor, Granbull, Lost March

Spicy Techs: Beast Ring, Poison Barb, Baby Celesteela


Lost March

Another deck that gained a lot Hype with the arrival of Lost Thunder, in my view it does not come close to the hype that it had. It is inevitable to compare Lost March to Night March, one of the strongest decks in recent years, but the new Lost March has a much smaller firepower. If Night March was once able to hit 180 damage on turn 1, Lost March is lucky enough to hit 120 on turn 2. I do not see the deck with competitive power at the moment and it fails to win the matches it should win, which are the decks focused on Pokémon GX.

The deck's position on the metagame is also not good, with many non-GX focused decks that can exchange prizes with Lost March, plus the Spread decks, which are the worst games for the deck.


Good Matchup: Buzzroc, VikaRay, Blacephalon GX, Sylveon GX

Even: Exeggutor, Granbull, Zoroark GX

Bad Matchup: Malamar/Giratina, Spread Decks, DeciTales

Spicy Techs: Shrine of Punishment, Lysandre Labs, Ditto Prism Star e Machoke


Ho-oh-GX / Kiawe

Ho-Oh GX (BUS; 21)  /  Kiawe (BUS; 116) is a consistent deck that has lost very little after rotation. Strong supporters like Professor Sycamore and N were neither essential cards for the deck. There are games with this deck that you do not even have to use a Supporter to draw cards like Kiawe (BUS; 116) , only Kiawe (BUS; 116) and Guzma (BUS; 115) are enough for the deck to work. It's a deck with a simple strategy and fast games, but that does not mean it's an easy-to-play deck. You have few gameplay actions with this deck, but those few actions need to be perfect as they are crucial to completing the game. The strategy of the deck remains the same as ever, the goal is to get Kiawe (BUS; 116) onto Ho-Oh GX (BUS; 21) on turn 1, try to get 4 prizes with it and then  Salazzle GX (BUS; 25) to complete the match. The big challenge of the deck is just having to turn the whole game with only a  Ho-Oh GX (BUS; 21) energized while you need to power up  Salazzle GX (BUS; 25) on the bench. Of course, in some games it is possible to spend two turns to have two Kiawe, but most of the time you will have time just to get out a single Kiawe (BUS; 116) . The  Turtonator GX (GRI; 18) GX attack continues to be essential for the deck to gain momentum in the match after the powered Ho-oh GX has been knocked out.

It is a deck that still works great against decks focused on Pokémon-GX, such as Zoroark-GX, DeciTales and VikaRay, however it is a deck with big problems against non-GX Pokémon. The deck has a very poor match against Malamar / Giratina, as the Necrozma GX can easily knock out Ho-oh GX.

In Europe the deck has been used mainly by player Stephane Ivanoff and has managed to reach the Top 32 Regionals / Special Event there. Now with Lost Thunder, I believe the deck will have an even worse metagame to be viable, so I do not think the deck is a good choice for LAIC.


Good Matchup: Zoroark GX, DeciTales, BuzzRoc

Even: Blacephalon GX, VikaRay

Bad Matchup: Malamar/Giratina, Exeggutor, BuzzGarb Shrine, Spread Decks

Spicy Techs: Heat Factory Prism Star, Lurantis Promo, Lysandre Labs, Wishful baton


Solgaleo-GX / Alolan Ninetails-GX

Another Pokémon that has undergone great hype when announced — Solgaleo GX (BW; 104) —has a lot of potential to deserve this hype, but the fact that it is Stage 2 has made a hard task to make this Pokémon competitive. Its potential is enormous, its Ability is above average, it can attack for only two colorless energies which is above average and its 250 HP is also above average. What makes this Pokémon not playable is just the difficulty of setting it up as a Pokémon Stage 2, because of that, I believe the  Alolan Ninetales GX (LT; 132) is a must-have. Versions of Solgaleo-GX that do not use Alolan Ninetails-GX are subject to failure because they can not get out Solgaleo-GX quickly and consistently. With the draw Supporters we have today, it is very difficult to play with Pokémon Stage 2 without any supporting Pokémon. Another version that can work is  Solgaleo GX (BW; 104) / Zoroark GX (SLG; 53) , but I do not like this version, because it is basically a standard Zoroark GX deck with constant damage of 120 and the Solgaleo-GX will be pratically hidden beneath Zoroark's greatness, without being able to show its true power. It does not make much sense to use Solgaleo-GX to power a Zoroark-GX, which is a Pokémon with a reasonable attack and does not need extra power.

The deck itself still can be a good choice, but this is a deck that depends more on developing the game itself in a solid way than the metagame situation in your favor or not. The deck is strong enough to play against anything, we basically have  Solgaleo GX (SUM; 89) to knock out high HP GX Pokémon and we have  Solgaleo GX (BW; 104) to knock out Pokémon up to 130HP with the help of Dhelmise (GRI; 59) , but we're talking about a Stage 2 deck , which means the great challenge is to set up and evolve the Solgaleo-GX, and then worry about defeating the opponent's deck.


Good Matchup: Zoroark GX, DeciTales, BuzzRoc, Granbull

Even: BuzzGarb Shrine, Spread Decks

Bad Matchup: Malamar/Giratina, Blacephalon GX, VikaRay, Spread Decks

Spicy Techs: Metal Frying Pan, Dhelmise


Final Thoughts

The metagame apparently is wide open, with many deck options, but my guess is that in the first few tables we'll see plenty of decks focused on non-GX Pokémon and some Zoroark GX (SLG; 53) . Spread decks seem like an excellent choice, they can play well against Pokémon GX decks and not GX decks, but they can easily be neutralized by Machoke (GRI; 64) , so there's a question whether players will decide to put that tech or not on their decks. The same goes for Alolan Muk (SUM; 58) , who can stop Oranguru (SUM; 113)Shuckle (LT; 16) and Diancie Prism Star, thereby neutralizing these and other popular metagame Pokémon. VikaRay is a case in point, even with the unfavorable metagame I think it will exceed expectations again and some will appear on the first tables, I also believe in Blacephalon GX (LT; 52) , I think we will see some players with that going to day 2 of the tournament. In addition to all this metagame analysis, the format is open to creations. Many new ideas and unexplored cards can make a difference in LAIC, Brazilians generally like to create new ideas or bring different tech cards, and it's a good format for our style of play. At the same time we saw for the first time the supremacy of the Zoroark GX (SLG; 53) , so it is possible for players to bring the new Best Deck In Format to the tournament.


For today it's all guys, thank you and see you next time!



[+22] okko


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