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Daniel Altavilla

PikaRom: Not BDIF But Still OP?!

Daniel goes over two different ways to play PikaRom in Standard, and why it is still winning events even when it clearly isn't the best deck.

09/25/2019 by Daniel Altavilla

Whaddup 60Cards readers, let me go ahead and start this article off by saying I do not think  Pikachu & Zekrom GX (TM; 184) is the best deck in the format by any means. PikaRom boasts being the most consistent deck in the format, which is definitely the main reason to play it at any given event, but it isn’t particularly full of options and chooses to just swing - hard. A deck like this should be respected either way because there are going to be games where you slip up for a single turn and PikaRom takes advantage of you. More on this in the section of this article dedicated toward discussing the deck in depth, but for now let’s get into some of the format’s changes that come along with Hidden Fates and some of what I think PikaRom can do to combat these crazy decks. 

 

The first thing worth mentioning is that  Mewtwo & Mew GX (UB; 71) gets a pretty strong buff in the new Charizard-GX from Hidden Fates. This Charizard-GX is going to allow MewMew to take a big KO way easier which is a huge boon for the deck in the Tag Team matchups. MewMew was already making short work of PikaRom, but I think I’ve found a way to play Pika that can utilize a specific comeback strategy to pull out the W against some of the decks that normally outspeed you. The next thing that we must discuss is the success the deck saw over the weekend at the Melbourne Regional Championship, where Kaiwen Cabbabe was able to pilot the deck to a 1st place victory. Kaiwen’s version of the deck utilizes the oppression of  Power Plant (UBO; 183)Reset Stamp (UB; 206) to try and buy you at least a single extra turn to pull the game out. This was a rewarding strategy in a room filled with MewMew and Ability Reshiram and Charizard GX (UBO; 217) , and was probably even pretty good against mirror. Kaiwen also ran a  Sigilyph GX (LT; 202) for mirror to force the opponent to miss t1 Full Blitz, so this list is really aiming to give PikaRom a chance at comeback potential. I thought I’d capitalize a bit on this and extend it further, which I will go over later. 

 The Advantages and Disadvantages of Playing Pikarom 

PikaRom comes with plenty of packed-in consistency.  Lillie (SUM; 147) as your turn one Supporter,  Volkner (UPR; 135) to find whatever you need whenever, Dedenne-GX and Electromagnetic Radar (UBO; 230) , even  Jirachi (TM; 99) can be used in variants of the deck! Pika has the most consistency in Standard right now and the biggest advantage of that is how much room the deck still has. PikaRom is the deck most naturally capable of consistency, not having to go out of it’s way to add combo consistency cards just to get the deck to work. What I mean by combo consistency is  Professor Elm's Lecture (LT; 188) with quad Pokémon Communication (BLW; 99) , quad  Cherish Ball (UB; 250) to use your Communication,  Green's Exploration (UBO; 209) to find your Welder (UBO; 214) , and Acro Bikes everywhere! This all means that decks have to burn deck slots to combo their consistency cards. Pika is the kind of deck that runs these consistency cards but doesn’t need any combo with them necessarily outside of Communications which you have Volkner for anyway. 


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