01/10/2019 by Daniel Altavilla
Hey there 60cards Readers! Last month I discussed a Blacephalon GX (LT; 52) / Naganadel (LT; 108) list that I thought was pretty good for Expanded. The deck was pretty fire back then and remains a strong option, with my only main concerns being a very heavy volume of consistent Zoroark GX (SLG; 53) decks. Blacephalon is a great deck by itself but Zoroark can catch you off guard with Garbodor (PF; 119) and N-supporter (DE; 96) / Red Card (XY; 124) and hitting one or two Beast Ring (FLI; 102) alone won’t be enough to save you from the Ability Lock and overall control they have. Clown is the alpha of the fast aggressive decks in Expanded right now, but if you don’t catch the Zoroark decks off guard early, you will have trouble dealing with their draw power and can fall behind easily especially vs Zoro/Garb where they shut off your Abilities.
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I am fairly confident that Zoroark-GX will peak at Dallas but has already seen a heavy increase in play from Anaheim, and that means you most likely want to play a Zoroark-GX Deck, Buzzwole GX (CIN; 104) / Carbink BREAK (FCO; 51) , or the new Magikarp/Wailord Tag Team-GX. I’d suggest that you want to play something that can handle the Zoroark decks a little better than 50/50 and keep a solid matchup spread all things considered. I would honestly be surprised if Trevenant (XY; 55) showed up more than it has in the last couple of events, which is relevant because maybe more Stage 2 decks and single prize attacker decks will appear in response.
It is clear as day that Zoroark-GX has actually improved as a deck since Hex Maniac (ANO; 75) ban. Yes, it is more fair on turn one because they are playing a Brigette (BKT; 134) now instead of potentially winning off a Hex Maniac or Ghetsis (PF; 101) alone, but turn 2 and beyond they are hitting you with a Red Card, playing Colress (PS; 118) for absurd numbers, using Trade multiple times after the Colress and then after setting up a perfect board and putting your hand to four, they Ability Lock you and knock out your Active every turn. They also will N and Delinquent (BKP; 98) you at perfect moments to really make your already limited amount of tangible resources stretch thin, and that’s only if you face the Zoroark/Garbodor variant. You can either be playing a Zoroark deck right now or
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